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[Doki] Pokemon The Origin - 02 (1280x720...

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Title: Default Aegisub file
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Collisions: Normal
PlayResX: 1280
PlayResY: 720
Video Zoom Percent: 0.625
Scroll Position: 482
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Last Style Storage: Default
YCbCr Matrix: TV.601
Audio URI: Pokemon The Origin - 02 (848x480 h264 AAC).mkv
Video File: Pokemon The Origin - 02 (1280x720 h264).mkv
Video Aspect Ratio: c1.77778
Video Position: 744
Video Zoom: 6

[V4+ Styles]
Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
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Style: Signs,Franklin Gothic Book,20,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,0,2,10,10,10,1

[Events]
Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text
Comment: 0,0:00:00.00,0:00:00.00,Default,,0,0,0,,[Doki] Pokémon The Origin - 02 Localised Script
Comment: 0,0:00:00.00,0:00:00.00,Default,,0,0,0,,###############################
Comment: 0,0:00:35.76,0:00:36.80,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offensive
Comment: 0,0:00:36.84,0:00:38.05,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pokemon!
Comment: 0,0:00:38.89,0:00:40.56,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh!? Charmader is evolving......!
Comment: 0,0:00:41.93,0:00:44.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations! Charmander
Comment: 0,0:00:42.89,0:00:44.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charmeleon!
Comment: 0,0:00:44.94,0:00:48.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in the sea
Comment: 0,0:00:46.19,0:00:48.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in rivers,
Comment: 0,0:00:46.73,0:00:48.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to fish!
Comment: 0,0:00:49.15,0:00:51.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POKeMON
Comment: 0,0:00:49.15,0:00:51.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any time!
Comment: 0,0:00:56.20,0:00:59.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Hey!
Comment: 0,0:00:56.95,0:00:59.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little Boy!
Comment: 0,0:01:00.58,0:01:03.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our battle!
Comment: 0,0:01:01.62,0:01:03.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, kid!
Comment: 0,0:01:04.83,0:01:08.21,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, that's... ...
Comment: 0,0:01:06.21,0:01:08.21,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Voucher!
Comment: 0,0:21:05.86,0:21:39.93,Signs,,0,0,0,,{Ending}
Comment: 0,0:00:00.00,0:00:00.00,Default,,0,0,0,,{Editor/teg, please make sure the above lines are in sync with the ones from the game}
Comment: 0,0:02:43.00,0:02:45.34,Default,,0,0,0,,{noises red makes}
Comment: 0,0:05:56.31,0:05:59.40,Default,,0,0,0,,{marowak's dying screams as cubone watches and becomes the batman}
Comment: 0,0:06:57.15,0:07:04.23,Default,,0,0,0,,Now I understand why the girl at the Pokémon Center told me to come here first.

Dialogue: 0,0:00:00.00,0:00:05.94,Signs,,0,0,0,,{\an5\p1\fscx150\blur5\fscy150\c&HF1FAFB&4\pos(439,210)}m 0 0 l 303 0 l 303 132 l 0 132
Dialogue: 0,0:00:00.00,0:00:04.65,Signs,,0,0,0,,{\an4\c&H000101&\fnpixelmix\blur0.5\fs38\fsp10\fscx120\pos(225,147)}CONT{\fsp15}I{\fsp10}NUE
Dialogue: 0,0:00:04.73,0:00:04.85,Signs,,0,0,0,,{\an4\c&H000101&\fnpixelmix\blur0.5\fs38\fsp10\fscx120\pos(225,147)}CONT{\fsp15}I{\fsp10}NUE
Dialogue: 0,0:00:04.94,0:00:05.94,Signs,,0,0,0,,{\an4\c&H000101&\fnpixelmix\blur0.5\fs38\fsp10\fscx120\pos(225,147)}CONT{\fsp15}I{\fsp10}NUE
Dialogue: 0,0:00:00.00,0:00:05.94,Signs,,0,0,0,,{\an4\c&H000101&\fnpixelmix\blur0.5\fs38\fsp10\fscx120\pos(225,208)}NEW GAME{Start from the beginning}
Dialogue: 0,0:00:00.00,0:00:05.94,Signs,,0,0,0,,{\an4\c&H000101&\fnpixelmix\blur0.5\fs38\fsp10\fscx120\t(3820,4360,&H080808&)\pos(225,269)}OPT{\fsp15}I{\fsp10}ON{Change settings}
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an5\p1\fscx150\blur5\fscy150\c&HF1FAFB&4\pos(815,480)}m 0 0 l 384 0 l 384 180 l 0 180
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.5\fs38\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\pos(543,381)}PLAYER RED
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.5\fs38\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\pos(543,446)}BADGES
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an7\c&H7C8488&\t(40,40,\c&H020406&)\blur0.5\p1\fscx150\fscy150\pos(683,497)}m 0 3 l 4 3 l 4 0 l 8 0 l 8 3 l 4 3 l 4 6 l 0 6
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.5\fs38\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\pos(543,510)}POKeDEX
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.5\fs38\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\fsp15.4\pos(543,574)}T{\fsp14}I{\fsp10}ME
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an3\blur0.5\fs33\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\fnpixelmix bold\pos(1092,465)}3
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an3\blur0.5\fs33\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\fnpixelmix bold\pos(1092,530)}42
Dialogue: 0,0:00:03.52,0:00:05.94,Signs,,0,0,0,,{\an3\blur0.5\fs33\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\fnpixelmix bold\pos(1092,593)}8{\fnpixelmix}:{\fnpixelmix bold}22
Dialogue: 0,0:00:14.16,0:00:14.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I{'ll let you have a secret Pokemon,}
Dialogue: 0,0:00:14.20,0:00:14.24,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'{ll let you have a secret Pokemon,}
Dialogue: 0,0:00:14.24,0:00:14.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'l{l let you have a secret Pokemon,}
Dialogue: 0,0:00:14.28,0:00:14.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll {let you have a secret Pokemon,}
Dialogue: 0,0:00:14.32,0:00:14.36,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll l{et you have a secret Pokemon,}
Dialogue: 0,0:00:14.36,0:00:14.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll le{t you have a secret Pokemon,}
Dialogue: 0,0:00:14.41,0:00:14.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let {you have a secret Pokemon,}
Dialogue: 0,0:00:14.45,0:00:14.49,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let y{ou have a secret Pokemon,}
Dialogue: 0,0:00:14.49,0:00:14.53,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let yo{u have a secret Pokemon,}
Dialogue: 0,0:00:14.53,0:00:14.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you {have a secret Pokemon,}
Dialogue: 0,0:00:14.57,0:00:14.61,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you h{ave a secret Pokemon,}
Dialogue: 0,0:00:14.61,0:00:14.66,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you ha{ve a secret Pokemon,}
Dialogue: 0,0:00:14.66,0:00:14.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you hav{e a secret Pokemon,}
Dialogue: 0,0:00:14.70,0:00:14.74,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have {a secret Pokemon,}
Dialogue: 0,0:00:14.74,0:00:14.78,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a {secret Pokemon,}
Dialogue: 0,0:00:14.78,0:00:14.82,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a s{ecret Pokemon,}
Dialogue: 0,0:00:14.82,0:00:14.86,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a se{cret Pokemon,}
Dialogue: 0,0:00:14.86,0:00:14.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a sec{ret Pokemon,}
Dialogue: 0,0:00:14.91,0:00:14.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secr{et Pokemon,}
Dialogue: 0,0:00:14.95,0:00:14.99,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secre{t Pokemon,}
Dialogue: 0,0:00:14.99,0:00:15.03,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret {Pokemon,}
Dialogue: 0,0:00:15.03,0:00:15.07,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret P{okemon,}
Dialogue: 0,0:00:15.07,0:00:15.11,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Po{kemon,}
Dialogue: 0,0:00:15.11,0:00:15.16,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Pok{emon,}
Dialogue: 0,0:00:15.16,0:00:17.41,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&H000101&\blur0.5\pos(949,570)}m 0 2 l 3 2 l 3 0 l 7 0 l 7 2 l 3 2 l 3 4 l 0 4
Dialogue: 0,0:00:15.16,0:00:15.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Poke{mon,}
Dialogue: 0,0:00:15.20,0:00:15.24,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Pokem{on,}
Dialogue: 0,0:00:15.24,0:00:15.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Pokemo{n,}
Dialogue: 0,0:00:15.28,0:00:15.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Pokemon{,}
Dialogue: 0,0:00:15.32,0:00:17.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I'll let you have a secret Pokemon,
Dialogue: 0,0:00:15.36,0:00:15.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a {MAGIKARP, for just $500!}
Dialogue: 0,0:00:15.41,0:00:15.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a M{AGIKARP, for just $500!}
Dialogue: 0,0:00:15.45,0:00:15.49,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MA{GIKARP, for just $500!}
Dialogue: 0,0:00:15.49,0:00:15.53,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAG{IKARP, for just $500!}
Dialogue: 0,0:00:15.53,0:00:15.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGI{KARP, for just $500!}
Dialogue: 0,0:00:15.57,0:00:15.62,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIK{ARP, for just $500!}
Dialogue: 0,0:00:15.62,0:00:15.66,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKA{RP, for just $500!}
Dialogue: 0,0:00:15.66,0:00:15.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKAR{P, for just $500!}
Dialogue: 0,0:00:15.70,0:00:15.74,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP{, for just $500!}
Dialogue: 0,0:00:15.74,0:00:15.78,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, {for just $500!}
Dialogue: 0,0:00:15.78,0:00:15.82,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, f{or just $500!}
Dialogue: 0,0:00:15.82,0:00:15.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, fo{r just $500!}
Dialogue: 0,0:00:15.87,0:00:15.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for {just $500!}
Dialogue: 0,0:00:15.91,0:00:15.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for j{ust $500!}
Dialogue: 0,0:00:15.95,0:00:15.99,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for ju{st $500!}
Dialogue: 0,0:00:15.99,0:00:16.03,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for jus{t $500!}
Dialogue: 0,0:00:16.03,0:00:16.07,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {$500!}
Dialogue: 0,0:00:16.07,0:00:17.41,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&H000101&\blur0.4\pos(759,640)}m 4 0 l 10 0 l 10 6 l 8 6 l 8 2 l 4 2 l 4 4 l 8 4 l 8 6 l 4 6 l 4 8 l 6 8 l 6 10 l 4 10 l 4 12 l 6 12 l 6 14 l 4 14 l 4 16 l 2 16 l 2 14 l 0 14 l 0 12 l 2 12 l 2 10 l 0 10 l 0 8 l 2 8 l 2 0
Dialogue: 0,0:00:16.07,0:00:16.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {\fnpixelmix Bold} {500!}
Dialogue: 0,0:00:16.12,0:00:16.16,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {\fnpixelmix Bold} 5{00!}
Dialogue: 0,0:00:16.16,0:00:16.24,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {\fnpixelmix Bold} 50{0!}
Dialogue: 0,0:00:16.24,0:00:16.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {\fnpixelmix Bold} 500{!}
Dialogue: 0,0:00:16.32,0:00:17.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a MAGIKARP, for just {\fnpixelmix Bold} 500!
Dialogue: 0,0:00:19.74,0:00:19.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I {found them,}
Dialogue: 0,0:00:19.79,0:00:19.83,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I f{ound them,}
Dialogue: 0,0:00:19.83,0:00:19.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I fo{und them,}
Dialogue: 0,0:00:19.87,0:00:19.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I fou{nd them,}
Dialogue: 0,0:00:19.91,0:00:19.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I foun{d them,}
Dialogue: 0,0:00:19.95,0:00:19.99,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found {them,}
Dialogue: 0,0:00:19.99,0:00:20.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found t{hem,}
Dialogue: 0,0:00:20.04,0:00:20.08,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found th{em,}
Dialogue: 0,0:00:20.08,0:00:20.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found the{m,}
Dialogue: 0,0:00:20.12,0:00:20.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found them{,}
Dialogue: 0,0:00:20.20,0:00:21.75,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}I found them,
Dialogue: 0,0:00:20.29,0:00:20.37,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}t{hey're both mine!}
Dialogue: 0,0:00:20.37,0:00:20.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}th{ey're both mine!}
Dialogue: 0,0:00:20.45,0:00:20.54,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}the{y're both mine!}
Dialogue: 0,0:00:20.54,0:00:20.62,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they{'re both mine!}
Dialogue: 0,0:00:20.62,0:00:20.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they'{re both mine!}
Dialogue: 0,0:00:20.70,0:00:20.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they'r{e both mine!}
Dialogue: 0,0:00:20.79,0:00:20.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're {both mine!}
Dialogue: 0,0:00:20.87,0:00:20.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're b{oth mine!}
Dialogue: 0,0:00:20.95,0:00:21.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're bo{th mine!}
Dialogue: 0,0:00:21.04,0:00:21.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're bot{h mine!}
Dialogue: 0,0:00:21.12,0:00:21.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both {mine!}
Dialogue: 0,0:00:21.20,0:00:21.25,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both m{ine!}
Dialogue: 0,0:00:21.25,0:00:21.29,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both mi{ne!}
Dialogue: 0,0:00:21.29,0:00:21.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both min{e!}
Dialogue: 0,0:00:21.33,0:00:21.37,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both mine{!}
Dialogue: 0,0:00:21.37,0:00:21.75,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}they're both mine{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:26.50,0:00:26.67,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}F{ine! I'll return the stolen TM!}
Dialogue: 0,0:00:26.67,0:00:26.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fi{ne! I'll return the stolen TM!}
Dialogue: 0,0:00:26.79,0:00:26.92,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fin{e! I'll return the stolen TM!}
Dialogue: 0,0:00:26.92,0:00:27.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{! I'll return the stolen TM!}
Dialogue: 0,0:00:27.04,0:00:27.38,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} {I'll return the stolen TM!}
Dialogue: 0,0:00:27.38,0:00:27.46,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I{'ll return the stolen TM!}
Dialogue: 0,0:00:27.46,0:00:27.50,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'{ll return the stolen TM!}
Dialogue: 0,0:00:27.50,0:00:27.54,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'l{l return the stolen TM!}
Dialogue: 0,0:00:27.54,0:00:27.63,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll{ return the stolen TM!}
Dialogue: 0,0:00:27.63,0:00:27.71,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll r{eturn the stolen TM!}
Dialogue: 0,0:00:27.71,0:00:27.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll re{turn the stolen TM!}
Dialogue: 0,0:00:27.79,0:00:27.88,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll ret{urn the stolen TM!}
Dialogue: 0,0:00:27.88,0:00:27.96,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll retu{rn the stolen TM!}
Dialogue: 0,0:00:27.96,0:00:28.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll retur{n the stolen TM!}
Dialogue: 0,0:00:28.04,0:00:28.13,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return {the stolen TM!}
Dialogue: 0,0:00:28.13,0:00:28.21,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return t{he stolen TM!}
Dialogue: 0,0:00:28.21,0:00:28.29,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return th{e stolen TM!}
Dialogue: 0,0:00:28.29,0:00:28.38,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the {stolen TM!}
Dialogue: 0,0:00:28.38,0:00:28.46,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the s{tolen TM!}
Dialogue: 0,0:00:28.46,0:00:28.54,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the st{olen TM!}
Dialogue: 0,0:00:28.54,0:00:28.63,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the sto{len TM!}
Dialogue: 0,0:00:28.63,0:00:28.71,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stol{en TM!}
Dialogue: 0,0:00:28.71,0:00:28.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stole{n TM!}
Dialogue: 0,0:00:28.79,0:00:28.88,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stolen {TM!}
Dialogue: 0,0:00:28.88,0:00:28.96,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stolen T{M!}
Dialogue: 0,0:00:28.96,0:00:29.05,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stolen TM{!}
Dialogue: 0,0:00:29.05,0:00:30.42,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Fine{\fnpixelmix bold}!{\fnpixelmix} I'll return the stolen TM{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:35.76,0:00:35.80,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}M{y policy is an all-out offensive}
Dialogue: 0,0:00:35.80,0:00:35.84,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My{ policy is an all-out offensive}
Dialogue: 0,0:00:35.84,0:00:35.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My p{olicy is an all-out offensive}
Dialogue: 0,0:00:35.87,0:00:35.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My po{licy is an all-out offensive}
Dialogue: 0,0:00:35.91,0:00:35.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My pol{icy is an all-out offensive}
Dialogue: 0,0:00:35.95,0:00:35.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My poli{cy is an all-out offensive}
Dialogue: 0,0:00:35.98,0:00:36.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My polic{y is an all-out offensive}
Dialogue: 0,0:00:36.02,0:00:36.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy{ is an all-out offensive}
Dialogue: 0,0:00:36.06,0:00:36.09,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy i{s an all-out offensive}
Dialogue: 0,0:00:36.09,0:00:36.13,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is{ an all-out offensive}
Dialogue: 0,0:00:36.13,0:00:36.17,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is a{n all-out offensive}
Dialogue: 0,0:00:36.17,0:00:36.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an{ all-out offensive}
Dialogue: 0,0:00:36.20,0:00:36.24,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an a{ll-out offensive}
Dialogue: 0,0:00:36.24,0:00:36.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an al{l-out offensive}
Dialogue: 0,0:00:36.28,0:00:36.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all{-out offensive}
Dialogue: 0,0:00:36.31,0:00:36.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-{out offensive}
Dialogue: 0,0:00:36.35,0:00:36.39,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-o{ut offensive}
Dialogue: 0,0:00:36.39,0:00:36.42,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-ou{t offensive}
Dialogue: 0,0:00:36.42,0:00:36.46,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out{ offensive}
Dialogue: 0,0:00:36.46,0:00:36.50,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out o{ffensive}
Dialogue: 0,0:00:36.50,0:00:36.53,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out of{fensive}
Dialogue: 0,0:00:36.53,0:00:36.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out off{ensive}
Dialogue: 0,0:00:36.57,0:00:36.61,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offe{nsive}
Dialogue: 0,0:00:36.61,0:00:36.64,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offen{sive}
Dialogue: 0,0:00:36.64,0:00:36.68,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offens{ive}
Dialogue: 0,0:00:36.68,0:00:36.72,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offensi{ve}
Dialogue: 0,0:00:36.72,0:00:36.75,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offensiv{e}
Dialogue: 0,0:00:36.75,0:00:38.30,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}My policy is an all-out offensive
Dialogue: 0,0:00:36.84,0:00:36.89,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}w{ith Water-type Pokemon!}
Dialogue: 0,0:00:36.89,0:00:36.93,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}wi{th Water-type Pokemon!}
Dialogue: 0,0:00:36.93,0:00:36.97,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}wit{h Water-type Pokemon!}
Dialogue: 0,0:00:36.97,0:00:37.01,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with {Water-type Pokemon!}
Dialogue: 0,0:00:37.01,0:00:37.05,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with W{ater-type Pokemon!}
Dialogue: 0,0:00:37.05,0:00:37.10,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Wa{ter-type Pokemon!}
Dialogue: 0,0:00:37.10,0:00:37.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Wat{er-type Pokemon!}
Dialogue: 0,0:00:37.14,0:00:37.18,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Wate{r-type Pokemon!}
Dialogue: 0,0:00:37.18,0:00:37.22,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water{-type Pokemon!}
Dialogue: 0,0:00:37.22,0:00:37.26,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-{type Pokemon!}
Dialogue: 0,0:00:37.26,0:00:37.30,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-t{ype Pokemon!}
Dialogue: 0,0:00:37.30,0:00:37.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-ty{pe Pokemon!}
Dialogue: 0,0:00:37.35,0:00:37.39,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-typ{e Pokemon!}
Dialogue: 0,0:00:37.39,0:00:37.47,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type {Pokemon!}
Dialogue: 0,0:00:37.47,0:00:37.51,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type P{okemon!}
Dialogue: 0,0:00:37.51,0:00:37.55,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Po{kemon!}
Dialogue: 0,0:00:37.55,0:00:37.64,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pok{emon!}
Dialogue: 0,0:00:37.64,0:00:38.30,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&H000101&\blur0.5\pos(724,632)}m 0 2 l 3 2 l 3 0 l 7 0 l 7 2 l 3 2 l 3 4 l 0 4
Dialogue: 0,0:00:37.64,0:00:37.68,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Poke{mon!}
Dialogue: 0,0:00:37.68,0:00:37.80,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pokem{on!}
Dialogue: 0,0:00:37.80,0:00:37.89,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pokemo{n!}
Dialogue: 0,0:00:37.89,0:00:38.01,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pokemon{!}
Dialogue: 0,0:00:38.01,0:00:38.30,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}with Water-type Pokemon{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:38.89,0:00:38.93,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...{Huh!? Charmader is evolving... ...!}
Dialogue: 0,0:00:38.93,0:00:39.01,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...H{uh!? Charmader is evolving... ...!}
Dialogue: 0,0:00:39.01,0:00:39.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Hu{h!? Charmader is evolving... ...!}
Dialogue: 0,0:00:39.06,0:00:39.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{!? Charmader is evolving... ...!}
Dialogue: 0,0:00:39.14,0:00:39.22,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}{? Charmader is evolving... ...!}
Dialogue: 0,0:00:39.22,0:00:39.26,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? {Charmader is evolving... ...!}
Dialogue: 0,0:00:39.26,0:00:39.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? C{harmader is evolving... ...!}
Dialogue: 0,0:00:39.35,0:00:39.39,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Ch{armader is evolving... ...!}
Dialogue: 0,0:00:39.39,0:00:39.47,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Cha{rmader is evolving... ...!}
Dialogue: 0,0:00:39.47,0:00:39.51,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Char{mader is evolving... ...!}
Dialogue: 0,0:00:39.51,0:00:39.60,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charm{ader is evolving... ...!}
Dialogue: 0,0:00:39.60,0:00:39.64,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charma{der is evolving... ...!}
Dialogue: 0,0:00:39.64,0:00:39.72,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmad{er is evolving... ...!}
Dialogue: 0,0:00:39.72,0:00:39.76,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmade{r is evolving... ...!}
Dialogue: 0,0:00:39.76,0:00:39.85,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader {is evolving... ...!}
Dialogue: 0,0:00:39.85,0:00:39.89,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader i{s evolving... ...!}
Dialogue: 0,0:00:39.89,0:00:39.93,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is {evolving... ...!}
Dialogue: 0,0:00:39.93,0:00:39.97,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is e{volving... ...!}
Dialogue: 0,0:00:39.97,0:00:40.01,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is ev{olving... ...!}
Dialogue: 0,0:00:40.01,0:00:40.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evo{lving... ...!}
Dialogue: 0,0:00:40.06,0:00:40.10,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evol{ving... ...!}
Dialogue: 0,0:00:40.10,0:00:40.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolv{ing... ...!}
Dialogue: 0,0:00:40.14,0:00:40.18,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolvi{ng... ...!}
Dialogue: 0,0:00:40.18,0:00:40.22,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolvin{g... ...!}
Dialogue: 0,0:00:40.22,0:00:40.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolving{... ...!}
Dialogue: 0,0:00:40.27,0:00:40.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolving... {...!}
Dialogue: 0,0:00:40.31,0:00:40.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolving......{!}
Dialogue: 0,0:00:40.35,0:00:40.56,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(266,625)}...Huh{\fnpixelmix bold}!{\fnpixelmix}? Charmader is evolving......{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:41.93,0:00:41.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}C{ongratulations! Charmander}
Dialogue: 0,0:00:41.98,0:00:42.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Co{ngratulations! Charmander}
Dialogue: 0,0:00:42.02,0:00:42.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Cong{ratulations! Charmander}
Dialogue: 0,0:00:42.06,0:00:42.10,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congr{atulations! Charmander}
Dialogue: 0,0:00:42.10,0:00:42.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congra{tulations! Charmander}
Dialogue: 0,0:00:42.14,0:00:42.18,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congrat{ulations! Charmander}
Dialogue: 0,0:00:42.18,0:00:42.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratul{ations! Charmander}
Dialogue: 0,0:00:42.23,0:00:42.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulat{ions! Charmander}
Dialogue: 0,0:00:42.27,0:00:42.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulatio{ns! Charmander}
Dialogue: 0,0:00:42.31,0:00:42.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{! Charmander}
Dialogue: 0,0:00:42.35,0:00:42.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} {Charmander}
Dialogue: 0,0:00:42.48,0:00:42.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} C{harmander}
Dialogue: 0,0:00:42.52,0:00:42.56,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Ch{armander}
Dialogue: 0,0:00:42.56,0:00:42.60,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Cha{rm{ander}
Dialogue: 0,0:00:42.60,0:00:42.64,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Char{mander}
Dialogue: 0,0:00:42.64,0:00:42.68,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Charm{ander}
Dialogue: 0,0:00:42.68,0:00:42.73,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Charman{der}
Dialogue: 0,0:00:42.73,0:00:42.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Charmand{er}
Dialogue: 0,0:00:42.77,0:00:42.81,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Charmande{r}
Dialogue: 0,0:00:42.81,0:00:44.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Congratulations{\fnpixelmix bold}!{\fnpixelmix} Charmander
Dialogue: 0,0:00:42.89,0:00:42.93,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}ha{s evolved into Charmeleon!}
Dialogue: 0,0:00:42.93,0:00:42.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has {evolved into Charmeleon!}
Dialogue: 0,0:00:42.98,0:00:43.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has ev{olved into Charmeleon!}
Dialogue: 0,0:00:43.02,0:00:43.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evol{ved into Charmeleon!}
Dialogue: 0,0:00:43.06,0:00:43.10,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolve{d into Charmeleon!}
Dialogue: 0,0:00:43.10,0:00:43.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved {into Charmeleon!}
Dialogue: 0,0:00:43.14,0:00:43.18,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved i{nto Charmeleon!}
Dialogue: 0,0:00:43.18,0:00:43.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved in{to Charmeleon!}
Dialogue: 0,0:00:43.23,0:00:43.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved int{o Charmeleon!}
Dialogue: 0,0:00:43.27,0:00:43.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into {Charmeleon!}
Dialogue: 0,0:00:43.31,0:00:43.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into C{harmeleon!}
Dialogue: 0,0:00:43.35,0:00:43.39,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Ch{armeleon!}
Dialogue: 0,0:00:43.39,0:00:43.43,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Cha{rmeleon!}
Dialogue: 0,0:00:43.43,0:00:43.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Char{meleon!}
Dialogue: 0,0:00:43.48,0:00:43.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charme{leon!}
Dialogue: 0,0:00:43.52,0:00:43.56,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charmele{on!}
Dialogue: 0,0:00:43.56,0:00:43.60,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charmeleo{n!}
Dialogue: 0,0:00:43.60,0:00:43.64,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charmeleon{!}
Dialogue: 0,0:00:43.64,0:00:44.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}has evolved into Charmeleon{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:44.94,0:00:44.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}W{hether it be in the sea}
Dialogue: 0,0:00:44.98,0:00:45.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whe{ther it be in the sea}
Dialogue: 0,0:00:45.02,0:00:45.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Wheth{er it be in the sea}
Dialogue: 0,0:00:45.06,0:00:45.10,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whethe{r it be in the sea}
Dialogue: 0,0:00:45.10,0:00:45.14,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether {it be in the sea}
Dialogue: 0,0:00:45.14,0:00:45.19,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether i{t be in the sea}
Dialogue: 0,0:00:45.19,0:00:45.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it{ be in the sea}
Dialogue: 0,0:00:45.23,0:00:45.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it b{e in the sea}
Dialogue: 0,0:00:45.27,0:00:45.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be{ in the sea}
Dialogue: 0,0:00:45.31,0:00:45.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be i{n the sea}
Dialogue: 0,0:00:45.35,0:00:45.40,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in{ the sea}
Dialogue: 0,0:00:45.40,0:00:45.44,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in t{he sea}
Dialogue: 0,0:00:45.44,0:00:45.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in th{e sea}
Dialogue: 0,0:00:45.48,0:00:45.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in the{ sea}
Dialogue: 0,0:00:45.52,0:00:45.56,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in the s{ea}
Dialogue: 0,0:00:45.56,0:00:45.60,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Whether it be in the se{a}
Dialogue: 0,0:00:45.60,0:00:46.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\iclip(221,415,1073,528)\move(268,563.5,268,502,947,1155)}Whether it be in the sea
Dialogue: 0,0:00:46.19,0:00:46.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or {in rivers,}
Dialogue: 0,0:00:46.23,0:00:46.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or i{n rivers,}
Dialogue: 0,0:00:46.27,0:00:46.31,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in{ rivers,}
Dialogue: 0,0:00:46.31,0:00:46.35,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in r{ivers,}
Dialogue: 0,0:00:46.35,0:00:46.40,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in ri{vers,}
Dialogue: 0,0:00:46.40,0:00:46.44,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in riv{ers,}
Dialogue: 0,0:00:46.44,0:00:46.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in rive{rs,}
Dialogue: 0,0:00:46.48,0:00:46.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}or in rivers{,}
Dialogue: 0,0:00:46.52,0:00:48.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\move(268,625,268,563.5,27,235)}or in rivers,
Dialogue: 0,0:00:46.73,0:00:46.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}d{on't hesitate to fish!}
Dialogue: 0,0:00:46.77,0:00:46.81,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}do{n't hesitate to fish!}
Dialogue: 0,0:00:46.81,0:00:46.85,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don{'t hesitate to fish!}
Dialogue: 0,0:00:46.85,0:00:46.90,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't {hesitate to fish!}
Dialogue: 0,0:00:46.90,0:00:46.94,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't h{esitate to fish!}
Dialogue: 0,0:00:46.94,0:00:46.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't he{sitate to fish!}
Dialogue: 0,0:00:46.98,0:00:47.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hes{itate to fish!}
Dialogue: 0,0:00:47.02,0:00:47.06,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesi{tate to fish!}
Dialogue: 0,0:00:47.06,0:00:47.11,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesit{ate to fish!}
Dialogue: 0,0:00:47.11,0:00:47.15,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesita{te to fish!}
Dialogue: 0,0:00:47.15,0:00:47.19,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitat{e to fish!}
Dialogue: 0,0:00:47.19,0:00:47.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate {to fish!}
Dialogue: 0,0:00:47.27,0:00:47.36,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate t{o fish!}
Dialogue: 0,0:00:47.36,0:00:47.44,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to {fish!}
Dialogue: 0,0:00:47.44,0:00:47.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to f{ish!}
Dialogue: 0,0:00:47.52,0:00:47.61,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to fi{sh!}
Dialogue: 0,0:00:47.61,0:00:47.65,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to fis{h!}
Dialogue: 0,0:00:47.65,0:00:47.69,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to fish{!}
Dialogue: 0,0:00:47.69,0:00:48.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}don't hesitate to fish{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:49.15,0:00:49.19,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Te{ach it to your POKeMON}
Dialogue: 0,0:00:49.19,0:00:49.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Tea{ch it to your POKeMON}
Dialogue: 0,0:00:49.23,0:00:49.27,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teac{h it to your POKeMON}
Dialogue: 0,0:00:49.27,0:00:49.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach {it to your POKeMON}
Dialogue: 0,0:00:49.32,0:00:49.36,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach i{t to your POKeMON}
Dialogue: 0,0:00:49.36,0:00:49.40,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it{ to your POKeMON}
Dialogue: 0,0:00:49.40,0:00:49.44,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it t{o your POKeMON}
Dialogue: 0,0:00:49.44,0:00:49.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to{ your POKeMON}
Dialogue: 0,0:00:49.48,0:00:49.52,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to {your POKeMON}
Dialogue: 0,0:00:49.52,0:00:49.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to you{r POKeMON}
Dialogue: 0,0:00:49.57,0:00:49.61,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your {POKeMON}
Dialogue: 0,0:00:49.61,0:00:49.65,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your P{OKeMON}
Dialogue: 0,0:00:49.65,0:00:49.69,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your PO{KeMON}
Dialogue: 0,0:00:49.69,0:00:49.73,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POK{eMON}
Dialogue: 0,0:00:49.73,0:00:51.28,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&H000101&\blur0.5\pos(746,568)}m 0 2 l 3 2 l 3 0 l 7 0 l 7 2 l 3 2 l 3 4 l 0 4
Dialogue: 0,0:00:49.73,0:00:49.77,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POKe{MON}
Dialogue: 0,0:00:49.77,0:00:49.82,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POKeM{ON}
Dialogue: 0,0:00:49.82,0:00:49.86,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POKeMO{N}
Dialogue: 0,0:00:49.86,0:00:51.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Teach it to your POKeMON{}
Dialogue: 0,0:00:49.94,0:00:49.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a{nd you can see it CUT any time!}
Dialogue: 0,0:00:49.98,0:00:50.02,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}an{d you can see it CUT any time!}
Dialogue: 0,0:00:50.02,0:00:50.07,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and{ you can see it CUT any time!}
Dialogue: 0,0:00:50.07,0:00:50.11,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and y{ou can see it CUT any time!}
Dialogue: 0,0:00:50.11,0:00:50.15,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and yo{u can see it CUT any time!}
Dialogue: 0,0:00:50.15,0:00:50.19,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you{ can see it CUT any time!}
Dialogue: 0,0:00:50.19,0:00:50.23,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you c{an see it CUT any time!}
Dialogue: 0,0:00:50.23,0:00:50.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you ca{n see it CUT any time!}
Dialogue: 0,0:00:50.28,0:00:50.32,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can{ see it CUT any time!}
Dialogue: 0,0:00:50.32,0:00:50.36,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can s{ee it CUT any time!}
Dialogue: 0,0:00:50.36,0:00:50.40,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can se{e it CUT any time!}
Dialogue: 0,0:00:50.40,0:00:50.44,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see{ it CUT any time!}
Dialogue: 0,0:00:50.44,0:00:50.48,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see i{t CUT any time!}
Dialogue: 0,0:00:50.48,0:00:50.53,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it{ CUT any time!}
Dialogue: 0,0:00:50.53,0:00:50.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it C{UT any time!}
Dialogue: 0,0:00:50.57,0:00:50.61,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CU{T any time!}
Dialogue: 0,0:00:50.61,0:00:50.65,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT{ any time!}
Dialogue: 0,0:00:50.65,0:00:50.69,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT a{ny time!}
Dialogue: 0,0:00:50.69,0:00:50.73,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT an{y time!}
Dialogue: 0,0:00:50.73,0:00:50.78,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any{ time!}
Dialogue: 0,0:00:50.78,0:00:50.82,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any t{ime!}
Dialogue: 0,0:00:50.82,0:00:50.90,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any ti{me!}
Dialogue: 0,0:00:50.90,0:00:50.98,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any tim{e!}
Dialogue: 0,0:00:50.98,0:00:51.07,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any time{!}
Dialogue: 0,0:00:51.07,0:00:51.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}and you can see it CUT any time{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:56.20,0:00:56.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}H{ey!}
Dialogue: 0,0:00:56.28,0:00:56.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}He{y!}
Dialogue: 0,0:00:56.41,0:00:56.57,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Hey{!}
Dialogue: 0,0:00:56.57,0:00:59.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Hey{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:00:56.95,0:00:56.99,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}W{hoa Little Boy!}
Dialogue: 0,0:00:56.99,0:00:57.03,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Wh{oa Little Boy!}
Dialogue: 0,0:00:57.03,0:00:57.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Who{a Little Boy!}
Dialogue: 0,0:00:57.12,0:00:57.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa{ Little Boy!}
Dialogue: 0,0:00:57.20,0:00:57.28,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa L{ittle Boy!}
Dialogue: 0,0:00:57.28,0:00:57.37,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Li{ttle Boy!}
Dialogue: 0,0:00:57.37,0:00:57.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Lit{tle Boy!}
Dialogue: 0,0:00:57.45,0:00:57.53,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Litt{le Boy!}
Dialogue: 0,0:00:57.53,0:00:57.62,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Littl{e Boy!}
Dialogue: 0,0:00:57.62,0:00:57.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little{ Boy!}
Dialogue: 0,0:00:57.70,0:00:57.78,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little B{oy!}
Dialogue: 0,0:00:57.78,0:00:57.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little Bo{y!}
Dialogue: 0,0:00:57.87,0:00:57.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little Boy{!}
Dialogue: 0,0:00:57.95,0:00:59.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Whoa Little Boy{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:01:00.58,0:01:00.62,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Y{ou electrified me in our battle!}
Dialogue: 0,0:01:00.62,0:01:00.66,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Yo{u electrified me in our battle!}
Dialogue: 0,0:01:00.66,0:01:00.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You{ electrified me in our battle!}
Dialogue: 0,0:01:00.70,0:01:00.74,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You el{ectrified me in our battle!}
Dialogue: 0,0:01:00.74,0:01:00.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You ele{ctrified me in our battle!}
Dialogue: 0,0:01:00.79,0:01:00.83,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You elec{trified me in our battle!}
Dialogue: 0,0:01:00.83,0:01:00.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You elect{rified me in our battle!}
Dialogue: 0,0:01:00.87,0:01:00.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electri{fied me in our battle!}
Dialogue: 0,0:01:00.91,0:01:00.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrifi{ed me in our battle!}
Dialogue: 0,0:01:00.95,0:01:00.99,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrifie{d me in our battle!}
Dialogue: 0,0:01:00.99,0:01:01.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified{ me in our battle!}
Dialogue: 0,0:01:01.04,0:01:01.08,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified {me in our battle!}
Dialogue: 0,0:01:01.08,0:01:01.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified m{e in our battle!}
Dialogue: 0,0:01:01.12,0:01:01.16,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me{ in our battle!}
Dialogue: 0,0:01:01.16,0:01:01.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me {in our battle!}
Dialogue: 0,0:01:01.20,0:01:01.24,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me i{n our battle!}
Dialogue: 0,0:01:01.24,0:01:01.29,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in{ our battle!}
Dialogue: 0,0:01:01.29,0:01:01.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in ou{r battle!}
Dialogue: 0,0:01:01.33,0:01:01.37,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our {battle!}
Dialogue: 0,0:01:01.37,0:01:01.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our ba{ttle!}
Dialogue: 0,0:01:01.41,0:01:01.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our batt{le!}
Dialogue: 0,0:01:01.45,0:01:01.49,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our battle{!}
Dialogue: 0,0:01:01.49,0:01:03.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}You electrified me in our battle{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:01:01.62,0:01:01.66,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Y{ou're the real deal, kid!}
Dialogue: 0,0:01:01.66,0:01:01.70,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}Yo{u're the real deal, kid!}
Dialogue: 0,0:01:01.70,0:01:01.74,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You{'re the real deal, kid!}
Dialogue: 0,0:01:01.74,0:01:01.79,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You'r{e the real deal, kid!}
Dialogue: 0,0:01:01.79,0:01:01.83,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're{ the real deal, kid!}
Dialogue: 0,0:01:01.83,0:01:01.87,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're t{he real deal, kid!}
Dialogue: 0,0:01:01.87,0:01:01.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're th{e real deal, kid!}
Dialogue: 0,0:01:01.91,0:01:01.95,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the{ real deal, kid!}
Dialogue: 0,0:01:01.95,0:01:02.00,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the r{eal deal, kid!}
Dialogue: 0,0:01:02.00,0:01:02.04,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the re{al deal, kid!}
Dialogue: 0,0:01:02.04,0:01:02.08,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the rea{l deal, kid!}
Dialogue: 0,0:01:02.08,0:01:02.12,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real{ deal, kid!}
Dialogue: 0,0:01:02.12,0:01:02.16,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real d{eal, kid!}
Dialogue: 0,0:01:02.16,0:01:02.20,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real de{al, kid!}
Dialogue: 0,0:01:02.20,0:01:02.25,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real dea{l, kid!}
Dialogue: 0,0:01:02.25,0:01:02.29,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal{, kid!}
Dialogue: 0,0:01:02.29,0:01:02.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, {kid!}
Dialogue: 0,0:01:02.33,0:01:02.37,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, k{id!}
Dialogue: 0,0:01:02.37,0:01:02.41,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, ki{d!}
Dialogue: 0,0:01:02.41,0:01:02.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, kid{!}
Dialogue: 0,0:01:02.45,0:01:03.45,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}You're the real deal, kid{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:01:04.83,0:01:04.91,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}A{h, that's... ...}
Dialogue: 0,0:01:04.91,0:01:05.00,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah{, that's... ...}
Dialogue: 0,0:01:05.00,0:01:05.08,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah,{ that's... ...}
Dialogue: 0,0:01:05.08,0:01:05.16,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, t{hat's... ...}
Dialogue: 0,0:01:05.16,0:01:05.25,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, th{at's... ...}
Dialogue: 0,0:01:05.25,0:01:05.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, tha{t's... ...}
Dialogue: 0,0:01:05.33,0:01:05.42,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, that{'s... ...}
Dialogue: 0,0:01:05.42,0:01:05.50,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, that's{... ...}
Dialogue: 0,0:01:05.50,0:01:05.58,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, that's... {...}
Dialogue: 0,0:01:05.58,0:01:08.21,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,563.5)}Ah, that's... ...
Dialogue: 0,0:01:06.21,0:01:06.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a{ Bike Voucher!}
Dialogue: 0,0:01:06.33,0:01:06.46,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a B{ike Voucher!}
Dialogue: 0,0:01:06.46,0:01:06.58,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bi{ke Voucher!}
Dialogue: 0,0:01:06.58,0:01:06.71,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bik{e Voucher!}
Dialogue: 0,0:01:06.71,0:01:06.83,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike{ Voucher!}
Dialogue: 0,0:01:06.83,0:01:06.92,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike V{oucher!}
Dialogue: 0,0:01:06.92,0:01:07.00,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Vo{ucher!}
Dialogue: 0,0:01:07.00,0:01:07.08,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Vou{cher!}
Dialogue: 0,0:01:07.08,0:01:07.17,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Vouc{her!}
Dialogue: 0,0:01:07.17,0:01:07.25,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Vouch{er!}
Dialogue: 0,0:01:07.25,0:01:07.33,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Vouche{r!}
Dialogue: 0,0:01:07.33,0:01:07.42,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Voucher{!}
Dialogue: 0,0:01:07.42,0:01:08.21,Signs,,0,0,0,,{\an7\q1\c&H000101&\fnpixelmix\blur0.4\fs26\fsp5\pos(268,625)}a Bike Voucher{\fnpixelmix bold}!{\fnpixelmix}
Dialogue: 0,0:01:22.06,0:01:28.02,Signs,,0,0,0,,{\1a&HFF&\3a&HFF&\t(0,430,0.8,\3a&H00&)\t(5520,5980,1.5\3a&HFF&)\an7\blur0.6\c&HFAFAFA&\3c&H030002&\fs52\b1\bord3\fnHarabar\fsp6.8\pos(106,100)}Save 2 {\fsp15}  {\fsp6.6}Cubone
Dialogue: 0,0:01:22.06,0:01:28.02,Signs,,0,0,0,,{\alpha&HFF&\t(0,430,0.8,\alpha&H00&)\t(5520,5980,1.5\alpha&HFF&)\an7\blur0.6\c&HFAFAFA&\3c&H030002&\fs52\b1\bord3\fnHarabar\fsp6.8\pos(105,99)}Save 2 {\fsp15}  {\fsp6.6}Cubone
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&HF1FBFF&\blur5\pos(773,224)}m 0 0 l 388 0 l 388 183 l 0 183
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.6\fs38\fsp10\fscx120\c&H020406&\pos(495,123)}PLAYER RED
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.6\fs38\fsp10\fscx120\c&H020406&\pos(495,192)}BADGES
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an7\c&H020406&\blur0.6\p1\fscx150\fscy150\pos(634,246)}m 0 3 l 4 3 l 4 0 l 8 0 l 8 3 l 4 3 l 4 6 l 0 6
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.6\fs38\fsp10\fscx120\c&H020406&\pos(495,260)}POKeDEX
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an4\fnpixelmix\blur0.6\fs38\fscx120\c&H020406&\pos(495,329)\fsp15.4}T{\fsp14}I{\fsp10}ME
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an3\blur0.6\fs33\fsp10\fscx120\c&H020406&\fnpixelmix bold\pos(1040,211)}3
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an3\blur0.6\fs33\fsp10\fscx120\c&H020406&\fnpixelmix bold\pos(1040,279)}45
Dialogue: 0,0:21:05.86,0:21:15.92,Signs,,0,0,0,,{\an3\blur0.6\fs33\fsp10\fscx120\c&H020406&\fnpixelmix bold\pos(1040,348)}11{\fnpixelmix}:{\fnpixelmix bold}22
Dialogue: 0,0:21:06.37,0:21:15.92,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\c&HF1FBFF&\blur5\pos(628,567)}m 0 0 l 528 0 l 528 91 l 0 91
Dialogue: 0,0:21:06.57,0:21:06.70,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}W{ould you like to}
Dialogue: 0,0:21:06.70,0:21:06.78,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Wo{uld you like to}
Dialogue: 0,0:21:06.78,0:21:06.87,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Wou{ld you like to}
Dialogue: 0,0:21:06.87,0:21:06.95,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Woul{d you like to}
Dialogue: 0,0:21:06.95,0:21:07.03,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would{ you like to}
Dialogue: 0,0:21:07.03,0:21:07.12,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would y{ou like to}
Dialogue: 0,0:21:07.12,0:21:07.20,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would yo{u like to}
Dialogue: 0,0:21:07.20,0:21:07.28,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you{ like to}
Dialogue: 0,0:21:07.28,0:21:07.37,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you l{ike to}
Dialogue: 0,0:21:07.37,0:21:07.45,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you li{ke to}
Dialogue: 0,0:21:07.45,0:21:07.53,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you lik{e to}
Dialogue: 0,0:21:07.53,0:21:07.62,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you like{ to}
Dialogue: 0,0:21:07.62,0:21:07.70,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you like t{o}
Dialogue: 0,0:21:07.70,0:21:11.83,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}Would you like to
Dialogue: 0,0:21:07.78,0:21:07.87,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}S{AVE the game?}
Dialogue: 0,0:21:07.87,0:21:07.95,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SA{VE the game?}
Dialogue: 0,0:21:07.95,0:21:08.03,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAV{E the game?}
Dialogue: 0,0:21:08.03,0:21:08.12,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE{ the game?}
Dialogue: 0,0:21:08.12,0:21:08.20,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE t{he game?}
Dialogue: 0,0:21:08.20,0:21:08.28,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE th{e game?}
Dialogue: 0,0:21:08.28,0:21:08.37,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the{ game?}
Dialogue: 0,0:21:08.37,0:21:08.45,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the g{ame?}
Dialogue: 0,0:21:08.45,0:21:08.53,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the ga{me?}
Dialogue: 0,0:21:08.53,0:21:08.62,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the gam{e?}
Dialogue: 0,0:21:08.62,0:21:08.70,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the game{?}
Dialogue: 0,0:21:08.70,0:21:11.95,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}SAVE the game{\fnpixelmix Bold}?
Dialogue: 0,0:21:09.03,0:21:11.54,Signs,,0,0,0,,{\an5\p1\fscx150\fscy150\blur5\pos(334,360)\c&HEFFCFF&}m 0 0 l 100 0 l 100 80 l 0 80
Dialogue: 0,0:21:09.03,0:21:10.66,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\pos(270,348)}YES
Dialogue: 0,0:21:09.03,0:21:11.54,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H7C8488&\t(40,40,\c&H020406&)\t(2440,2440,\c&H7C8488&)\pos(270,411)}NO
Dialogue: 0,0:21:10.74,0:21:10.83,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(270,348)}YES
Dialogue: 0,0:21:10.91,0:21:11.54,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(270,348)\t(560,560,\c&H7C8488&)}YES
Dialogue: 0,0:21:11.83,0:21:11.87,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)\clip(485,0,1279,723)}Would you like to
Dialogue: 0,0:21:11.87,0:21:11.91,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)\clip(717,0,1279,720)}Would you like to
Dialogue: 0,0:21:11.95,0:21:11.99,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)\clip(577,0,1279,721)}SAVE the game{\fnpixelmix Bold}?
Dialogue: 0,0:21:12.24,0:21:12.33,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}R{ED saved}
Dialogue: 0,0:21:12.33,0:21:12.41,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RE{D saved}
Dialogue: 0,0:21:12.41,0:21:12.49,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED {saved}
Dialogue: 0,0:21:12.49,0:21:12.58,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED s{aved}
Dialogue: 0,0:21:12.58,0:21:12.66,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED sa{ved}
Dialogue: 0,0:21:12.66,0:21:12.75,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED sav{ed}
Dialogue: 0,0:21:12.75,0:21:12.83,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED save{d}
Dialogue: 0,0:21:12.83,0:21:15.92,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,552)}RED saved
Dialogue: 0,0:21:12.91,0:21:13.00,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}t{he game}
Dialogue: 0,0:21:13.00,0:21:13.08,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}th{e game}
Dialogue: 0,0:21:13.08,0:21:13.16,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}the {game}
Dialogue: 0,0:21:13.16,0:21:13.25,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}the g{ame}
Dialogue: 0,0:21:13.25,0:21:13.33,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}the ga{me}
Dialogue: 0,0:21:13.33,0:21:13.41,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}the gam{e}
Dialogue: 0,0:21:13.41,0:21:15.92,Signs,,0,0,0,,{\an1\fnpixelmix\blur0.6\fs35\fsp10\fscx120\c&H020406&\pos(244,612)}the game{\fnpixelmix Bold}!
Dialogue: 0,0:00:07.68,0:00:13.53,Default,,0,0,0,,After getting the Boulder Badge from Brock, the Pewter City gym leader, I once again set off on my journey.
Dialogue: 0,0:00:14.32,0:00:17.41,Default-Alt,,0,0,0,,Along the way, an old man sold me a Magikarp for {\s1}P{\s0}500.
Dialogue: 0,0:00:17.99,0:00:21.75,Default-Alt,,0,0,0,,I had a battle with a Super Nerd on Mt. Moon,
Dialogue: 0,0:00:22.35,0:00:27.74,Default-Alt,,0,0,0,,I fought a suspicious group called Team Rocket, and recovered a stolen TM.
Dialogue: 0,0:00:27.74,0:00:30.42,Default-Alt,,0,0,0,,I battled all kinds of opponents.
Dialogue: 0,0:00:30.99,0:00:33.93,Default-Alt,,0,0,0,,I defeated the water-type Pokémon I was weak against,
Dialogue: 0,0:00:33.93,0:00:38.30,Default-Alt,,0,0,0,,and obtained the Cascade Badge from Misty, the Cerulean City gym leader.
Dialogue: 0,0:00:38.93,0:00:44.31,Default-Alt,,0,0,0,,After gradually levelling up, Charmader finally evolved into Charmeleon!
Dialogue: 0,0:00:45.05,0:00:48.77,Default-Alt,,0,0,0,,Once, I took a break from fighting and got an Old Rod from a fishing guru.
Dialogue: 0,0:00:49.22,0:00:53.14,Default-Alt,,0,0,0,,I received HM01 from a seasick captain.
Dialogue: 0,0:00:53.14,0:00:55.07,Default-Alt,,0,0,0,,So much happened.
Dialogue: 0,0:00:55.73,0:00:59.95,Default-Alt,,0,0,0,,My Pokémon battle with Lt. Surge, the Vermillion City gym leader was tough,
Dialogue: 0,0:01:00.39,0:01:03.45,Default-Alt,,0,0,0,,but I managed to win and obtained the Thunder Badge.
Dialogue: 0,0:01:04.14,0:01:08.43,Default-Alt,,0,0,0,,And with the voucher I got from the president of the Pokémon Fan Club,
Dialogue: 0,0:01:08.43,0:01:14.72,Default-Alt,,0,0,0,,I obtained a bike. After making it through the Rock Tunnel, I'm now heading for Lavender Town.
Dialogue: 0,0:01:18.64,0:01:19.82,Default,,0,0,0,,I made it!
Dialogue: 0,0:01:19.82,0:01:21.85,Default,,0,0,0,,Lavender Town!
Dialogue: 0,0:01:25.95,0:01:28.35,Default,,0,0,0,,Welcome to the Pokémon Center!
Dialogue: 0,0:01:29.48,0:01:32.17,Default,,0,0,0,,I hear it's been appearing in the Pokémon Tower lately.
Dialogue: 0,0:01:32.17,0:01:33.14,Default,,0,0,0,,A ghost.
Dialogue: 0,0:01:33.14,0:01:34.32,Default,,0,0,0,,Pokémon Tower?
Dialogue: 0,0:01:34.83,0:01:35.78,Default,,0,0,0,,Really?
Dialogue: 0,0:01:35.78,0:01:38.30,Default,,0,0,0,,Yeah. A lot of people have seen it.
Dialogue: 0,0:01:38.30,0:01:41.95,Default,,0,0,0,,Hey, is that stuff about ghosts true?
Dialogue: 0,0:01:42.29,0:01:45.96,Default,,0,0,0,,Yeah. I haven't seen anything, but that's what everyone says.
Dialogue: 0,0:01:46.27,0:01:49.48,Default,,0,0,0,,What is the Pokémon Tower?
Dialogue: 0,0:01:49.48,0:01:52.01,Default,,0,0,0,,You sound like you're new here.
Dialogue: 0,0:01:52.01,0:01:53.08,Default,,0,0,0,,Yeah.
Dialogue: 0,0:01:53.08,0:01:56.34,Default,,0,0,0,,Did you know this town is famous for its Pokémon cemetery?
Dialogue: 0,0:01:56.34,0:01:58.52,Default,,0,0,0,,I've heard that.
Dialogue: 0,0:01:58.52,0:02:01.10,Default,,0,0,0,,That cemetery is the Pokémon Tower.
Dialogue: 0,0:02:04.78,0:02:05.97,Default,,0,0,0,,That's it?
Dialogue: 0,0:02:05.97,0:02:06.77,Default,,0,0,0,,Yeah.
Dialogue: 0,0:02:07.30,0:02:11.61,Default,,0,0,0,,If your Pokémon dies, you bury them in the Pokémon Tower.
Dialogue: 0,0:02:11.61,0:02:15.15,Default,,0,0,0,,Many people come from far and wide to visit the graves.
Dialogue: 0,0:02:15.15,0:02:18.80,Default,,0,0,0,,So that ghost you mentioned earlier is a Pokémon?
Dialogue: 0,0:02:18.80,0:02:21.89,Default,,0,0,0,,Yeah, but it's only a rumour.
Dialogue: 0,0:02:21.89,0:02:24.04,Default,,0,0,0,,Do you really think there's a ghost?
Dialogue: 0,0:02:24.04,0:02:26.91,Default,,0,0,0,,No, I don't think so.
Dialogue: 0,0:02:26.91,0:02:28.04,Default,,0,0,0,,Probably.
Dialogue: 0,0:02:28.38,0:02:30.56,Default,,0,0,0,,Yeah... You're right.
Dialogue: 0,0:02:30.56,0:02:33.24,Default,,0,0,0,,There's no way there could be a white hand on your arm.
Dialogue: 0,0:02:33.24,0:02:34.92,Default,,0,0,0,,I must have been seeing things.
Dialogue: 0,0:02:37.41,0:02:40.64,Default,,0,0,0,,No way! Don't joke around lik{\fscx300}-{\r}
Dialogue: 0,0:02:45.76,0:02:46.88,Default,,0,0,0,,Red!
Dialogue: 0,0:02:46.88,0:02:48.61,Default,,0,0,0,,Huh? Yes!
Dialogue: 0,0:02:50.02,0:02:51.83,Default,,0,0,0,,Thank you for waiting.
Dialogue: 0,0:02:51.83,0:02:55.68,Default,,0,0,0,,We've restored your Pokémon to full health.
Dialogue: 0,0:02:55.68,0:02:57.93,Default,,0,0,0,,We hope to see you again!{nurse joy is a bitch, she just said she hopes our Pokémon get injured.}
Dialogue: 0,0:02:57.93,0:03:00.14,Default,,0,0,0,,Thank you.
Dialogue: 0,0:03:00.14,0:03:03.83,Default,,0,0,0,,Um, are you going to the Pokémon Tower?
Dialogue: 0,0:03:04.17,0:03:08.12,Default,,0,0,0,,Yeah. I thought I'd check it out while I was here.
Dialogue: 0,0:03:08.12,0:03:13.28,Default,,0,0,0,,Then, be sure to visit the Pokémon House before going there.
Dialogue: 0,0:03:13.28,0:03:14.84,Default,,0,0,0,,Pokémon House?
Dialogue: 0,0:03:18.85,0:03:23.60,Default,,0,0,0,,What did she mean by, "before going to the Pokémon Tower"?
Dialogue: 0,0:03:27.63,0:03:28.85,Default,,0,0,0,,Hello?!
Dialogue: 0,0:03:28.85,0:03:30.65,Default,,0,0,0,,Coming!
Dialogue: 0,0:03:34.29,0:03:37.36,Default,,0,0,0,,What sort of place is this Pokémon House?
Dialogue: 0,0:03:37.69,0:03:42.86,Default,,0,0,0,,We look after Pokémon that have been abandoned by their trainers.
Dialogue: 0,0:03:43.33,0:03:45.29,Default,,0,0,0,,Look after abandoned Pokémon?
Dialogue: 0,0:03:45.29,0:03:46.76,Default,,0,0,0,,Let me show you around.
Dialogue: 0,0:03:46.76,0:03:48.24,Default,,0,0,0,,Right this way.
Dialogue: 0,0:04:02.63,0:04:05.64,Default,,0,0,0,,There's an awful lot of abandoned Pokémon here.
Dialogue: 0,0:04:07.63,0:04:11.14,Default,,0,0,0,,Mr. Fuji, the founder of the Pokémon House, said:
Dialogue: 0,0:04:12.40,0:04:18.65,Default,,0,0,0,,"There are a lot of people in this world who think of Pokémon as tools or accessories."
Dialogue: 0,0:04:18.65,0:04:22.42,Default,,0,0,0,,This place was originally Mr. Fuji's home.
Dialogue: 0,0:04:22.42,0:04:26.94,Default,,0,0,0,,Mr. Fuji set up these facilities to help Pokémon.
Dialogue: 0,0:04:30.67,0:04:33.62,Default,,0,0,0,,That Mr. Fuji seems like a nice guy.
Dialogue: 0,0:04:34.10,0:04:35.76,Default,,0,0,0,,He really is.
Dialogue: 0,0:04:35.76,0:04:40.96,Default,,0,0,0,,That's why the townspeople volunteer to help him out.
Dialogue: 0,0:04:40.96,0:04:43.42,Default,,0,0,0,,I'm Reina, one of the volunteers.
Dialogue: 0,0:04:43.42,0:04:45.64,Default,,0,0,0,,I'm Red. Nice to meet you.
Dialogue: 0,0:04:47.97,0:04:50.32,Default,,0,0,0,,The Pokémon all look so happy.
Dialogue: 0,0:04:56.82,0:04:58.41,Default,,0,0,0,,What about this Pokémon?
Dialogue: 0,0:04:59.79,0:05:02.14,Default,,0,0,0,,It's a baby Cubone.
Dialogue: 0,0:05:02.14,0:05:05.50,Default,,0,0,0,,It's attached to Mr. Fuji,
Dialogue: 0,0:05:05.50,0:05:07.70,Default,,0,0,0,,but it's cautious of other people...
Dialogue: 0,0:05:08.20,0:05:09.16,Default,,0,0,0,,Why?
Dialogue: 0,0:05:09.16,0:05:10.91,Default,,0,0,0,,It's because of Team Rocket.
Dialogue: 0,0:05:10.91,0:05:12.10,Default,,0,0,0,,Team Rocket?
Dialogue: 0,0:05:12.10,0:05:15.97,Default,,0,0,0,,One day, that Cubone encountered Team Rocket near town...
Dialogue: 0,0:05:19.65,0:05:20.67,Default,,0,0,0,,Yahoo!
Dialogue: 0,0:05:20.67,0:05:21.84,Default,,0,0,0,,C'mon, c'mon, c'mon!
Dialogue: 0,0:05:22.13,0:05:23.68,Default,,0,0,0,,All right! It went that way!
Dialogue: 0,0:05:23.68,0:05:24.34,Default,,0,0,0,,Corner it!
Dialogue: 0,0:05:26.60,0:05:28.03,Default,,0,0,0,,A baby Cubone!
Dialogue: 0,0:05:28.03,0:05:29.10,Default,,0,0,0,,It'll sell for a lot!
Dialogue: 0,0:05:31.10,0:05:33.52,Default,,0,0,0,,There's nowhere to run.
Dialogue: 0,0:05:33.52,0:05:35.98,Default,,0,0,0,,Just let us catch you!
Dialogue: 0,0:05:38.96,0:05:40.31,Default,,0,0,0,,What was that?!
Dialogue: 0,0:05:47.32,0:05:49.12,Default,,0,0,0,,You bastard!
Dialogue: 0,0:05:49.12,0:05:50.70,Default,,0,0,0,,I'll teach you not to get in our way!
Dialogue: 0,0:05:52.77,0:05:55.33,Default,,0,0,0,,Take this!
Dialogue: 0,0:06:01.22,0:06:07.47,Default,,0,0,0,,And then Cubone's mother, Marowak, was killed.
Dialogue: 0,0:06:14.06,0:06:15.33,Default,,0,0,0,,You poor thing.
Dialogue: 0,0:06:30.35,0:06:36.13,Default,,0,0,0,,Ever since, he hasn't been fond of any humans... aside from Mr. Fuji.
Dialogue: 0,0:06:45.17,0:06:46.76,Default,,0,0,0,,Those Team Rocket bastards...
Dialogue: 0,0:06:47.30,0:06:49.47,Default,,0,0,0,,How dare they...
Dialogue: 0,0:06:54.63,0:06:56.52,Default,,0,0,0,,Thanks for showing me around.
Dialogue: 0,0:06:57.15,0:07:03.12,Default,,0,0,0,,The girl at the Pokémon Center told me to come here before going to the Pokémon Tower.
Dialogue: 0,0:07:03.12,0:07:04.23,Default,,0,0,0,,I'm glad I did.
Dialogue: 0,0:07:04.97,0:07:10.02,Default,,0,0,0,,Mr. Fuji isn't just kind, he knows a lot about Pokémon!
Dialogue: 0,0:07:10.02,0:07:11.99,Default,,0,0,0,,He can teach you a lot!
Dialogue: 0,0:07:11.99,0:07:15.58,Default,,0,0,0,,I'm helping to complete a Pokédex.
Dialogue: 0,0:07:15.58,0:07:19.79,Default,,0,0,0,,That's why I'm looking forward to meeting Mr. Fuji.
Dialogue: 0,0:07:19.79,0:07:22.17,Default,,0,0,0,,And? Which one is Mr. Fuji?
Dialogue: 0,0:07:22.80,0:07:24.58,Default,,0,0,0,,About that...
Dialogue: 0,0:07:24.58,0:07:25.47,Default,,0,0,0,,Huh?
Dialogue: 0,0:07:25.47,0:07:26.68,Default,,0,0,0,,What is it?
Dialogue: 0,0:07:27.95,0:07:30.42,Default,,0,0,0,,Everybody! I know where Mr. Fuji is!
Dialogue: 0,0:07:30.93,0:07:33.02,Default,,0,0,0,,Where? Where is he?
Dialogue: 0,0:07:33.02,0:07:34.14,Default,,0,0,0,,The Pokémon Tower.
Dialogue: 0,0:07:34.49,0:07:36.18,Default,,0,0,0,,Pokémon Tower?!
Dialogue: 0,0:07:36.18,0:07:42.27,Default,,0,0,0,,Yesterday, someone saw Mr. Fuji heading into the Pokémon Tower by himself.
Dialogue: 0,0:07:42.27,0:07:43.95,Default,,0,0,0,,Why would he do that?!
Dialogue: 0,0:07:43.95,0:07:46.94,Default,,0,0,0,,Isn't it obvious? It's Team Rocket.
Dialogue: 0,0:07:47.52,0:07:52.16,Default,,0,0,0,,He must have gone to make them leave the Pokémon Tower.
Dialogue: 0,0:07:52.16,0:07:53.66,Default,,0,0,0,,And then he was captured...
Dialogue: 0,0:07:54.26,0:07:57.18,Default,,0,0,0,,You don't negotiate with people like them.
Dialogue: 0,0:07:57.18,0:08:01.55,Default,,0,0,0,,Um, what happened at the Pokémon Tower?
Dialogue: 0,0:08:01.55,0:08:02.35,Default,,0,0,0,,And you are?
Dialogue: 0,0:08:02.35,0:08:04.05,Default,,0,0,0,,I'm Red.
Dialogue: 0,0:08:04.05,0:08:09.46,Default,,0,0,0,,I'm on a journey and I'd like Mr. Fuji to teach me about Pokémon.
Dialogue: 0,0:08:09.76,0:08:14.86,Default,,0,0,0,,Team Rocket turned the top floor of the Pokémon Tower into their hideout.
Dialogue: 0,0:08:14.86,0:08:17.47,Default,,0,0,0,,There was no warning, they came out of nowhere.
Dialogue: 0,0:08:23.99,0:08:26.86,Default,,0,0,0,,They just suddenly showed up in a truck.
Dialogue: 0,0:08:27.26,0:08:31.86,Default,,0,0,0,,And they violently chased away anyone who tried visiting the Pokémon Tower.
Dialogue: 0,0:08:32.24,0:08:35.48,Default,,0,0,0,,This is our hideout. I won't allow you to enter.
Dialogue: 0,0:08:35.48,0:08:36.12,Default,,0,0,0,,Go away!
Dialogue: 0,0:08:36.69,0:08:38.51,Default,,0,0,0,,I just want to visit a grave!
Dialogue: 0,0:08:38.51,0:08:40.94,Default,,0,0,0,,I told you to go away!
Dialogue: 0,0:08:44.00,0:08:48.38,Default,,0,0,0,,Ever since, we've been unable to enter the Pokémon Tower.
Dialogue: 0,0:08:48.72,0:08:50.55,Default,,0,0,0,,How dare they!
Dialogue: 0,0:08:50.55,0:08:52.54,Default,,0,0,0,,And there's also a ghost!
Dialogue: 0,0:08:52.54,0:08:53.09,Default,,0,0,0,,Huh?
Dialogue: 0,0:08:53.09,0:08:54.40,Default,,0,0,0,,I'm not lying!
Dialogue: 0,0:08:54.40,0:08:56.34,Default,,0,0,0,,I saw it with my own eyes!
Dialogue: 0,0:08:56.92,0:09:00.89,Default,,0,0,0,,The other day, I went to visit a grave in the middle of the night when Team Rocket wasn't around.
Dialogue: 0,0:09:01.33,0:09:02.58,Default,,0,0,0,,When I did...
Dialogue: 0,0:09:05.80,0:09:07.95,Default,,0,0,0,,Get out...
Dialogue: 0,0:09:07.95,0:09:09.36,Default,,0,0,0,,Leave this place!
Dialogue: 0,0:09:11.53,0:09:14.74,Default,,0,0,0,,A-A ghost! {jinkies!}
Dialogue: 0,0:09:14.74,0:09:17.28,Default,,0,0,0,,It was so scary!
Dialogue: 0,0:09:17.28,0:09:19.04,Default,,0,0,0,,R-Really...?
Dialogue: 0,0:09:19.04,0:09:22.79,Default,,0,0,0,,This town is finished if no one can enter the Pokémon Tower.
Dialogue: 0,0:09:23.21,0:09:26.54,Default,,0,0,0,,Hey, why don't we all go rescue Mr. Fuji together?
Dialogue: 0,0:09:27.01,0:09:29.37,Default,,0,0,0,,We can't stand up against Team Rocket!
Dialogue: 0,0:09:29.37,0:09:33.99,Default,,0,0,0,,A bunch of people challenged them to Pokémon battles, but they're really strong for a bunch of bad guys.
Dialogue: 0,0:09:33.99,0:09:37.30,Default,,0,0,0,,And there's a ghost! I absolutely won't go!
Dialogue: 0,0:09:37.60,0:09:38.92,Default,,0,0,0,,Then what do we do?
Dialogue: 0,0:09:38.92,0:09:42.26,Default,,0,0,0,,Mr. Fuji went to see Team Rocket for everyone's sake!
Dialogue: 0,0:09:42.70,0:09:45.02,Default,,0,0,0,,Can we really just abandon him?
Dialogue: 0,0:09:45.02,0:09:46.53,Default,,0,0,0,,We're not abandoning him.
Dialogue: 0,0:09:46.53,0:09:49.99,Default,,0,0,0,,I'm sure they'll release Mr. Fuji eventually.
Dialogue: 0,0:09:49.99,0:09:52.41,Default,,0,0,0,,We just have to wait until they do.
Dialogue: 0,0:09:52.41,0:09:54.82,Default,,0,0,0,,How can you all be so cruel?
Dialogue: 0,0:09:59.45,0:10:00.20,Default,,0,0,0,,I'll go!
Dialogue: 0,0:10:04.45,0:10:06.52,Default,,0,0,0,,You? That's absurd!
Dialogue: 0,0:10:06.52,0:10:10.67,Default,,0,0,0,,Not even the adults of Lavender Town could beat Team Rocket!
Dialogue: 0,0:10:10.67,0:10:14.34,Default,,0,0,0,,That's right! If you went, there's no telling what could happen!
Dialogue: 0,0:10:16.53,0:10:20.19,Default,,0,0,0,,I'm confident when it comes to Pokémon battles.
Dialogue: 0,0:10:24.12,0:10:25.83,Default,,0,0,0,,Three badges?
Dialogue: 0,0:10:25.83,0:10:28.36,Default,,0,0,0,,So that's why he's so confident.
Dialogue: 0,0:10:28.36,0:10:30.35,Default,,0,0,0,,Are you sure you'll be all right?
Dialogue: 0,0:10:30.35,0:10:34.49,Default,,0,0,0,,I can't let Team Rocket do as they please!
Dialogue: 0,0:10:34.49,0:10:36.11,Default,,0,0,0,,And there's the thing with that Cubone...
Dialogue: 0,0:10:36.72,0:10:38.61,Default,,0,0,0,,I'll give it a try! I have to!
Dialogue: 0,0:10:42.86,0:10:43.99,Default,,0,0,0,,I see.
Dialogue: 0,0:10:43.99,0:10:45.62,Default,,0,0,0,,So that's it.
Dialogue: 0,0:10:46.41,0:10:53.82,Default,,0,0,0,,If I chase Team Rocket out of the Pokémon Tower before Red, then I'll be the hero.
Dialogue: 0,0:11:03.64,0:11:09.11,Default,,0,0,0,,Even so, now that I'm actually here, it's pretty creepy...
Dialogue: 0,0:11:14.93,0:11:16.90,Default,,0,0,0,,It suddenly got colder.
Dialogue: 0,0:11:20.89,0:11:23.49,Default,,0,0,0,,I'm not a ghost.{that's what a ghost would say you sadako looking mother fucker}
Dialogue: 0,0:11:23.49,0:11:26.54,Default,,0,0,0,,Oh, don't scare me like that!
Dialogue: 0,0:11:26.54,0:11:29.37,Default,,0,0,0,,I just had to see my Nidoran.
Dialogue: 0,0:11:29.37,0:11:31.23,Default,,0,0,0,,Are you visiting a grave too,
Dialogue: 0,0:11:31.23,0:11:33.38,Default,,0,0,0,,Boy whose thoughts are filled with Pokémon?
Dialogue: 0,0:11:33.38,0:11:34.75,Default,,0,0,0,,Aren't you scared?
Dialogue: 0,0:11:35.35,0:11:36.88,Default,,0,0,0,,Not at all. {sadako is pretty moé.}
Dialogue: 0,0:11:36.88,0:11:39.77,Default,,0,0,0,,It seems like the ghost only appears upstairs.
Dialogue: 0,0:11:39.77,0:11:41.76,Default,,0,0,0,,I'm sure it has a grudge against Team Rocket.
Dialogue: 0,0:11:42.58,0:11:44.51,Default,,0,0,0,,Upstairs?
Dialogue: 0,0:11:50.35,0:11:53.38,Default,,0,0,0,,There's no way a ghost would appear in this day and age.
Dialogue: 0,0:11:53.38,0:12:00.16,Default,,0,0,0,,This ghost stuff is probably just another trick by Team Rocket to keep people out.
Dialogue: 0,0:12:00.16,0:12:02.51,Default,,0,0,0,,I'm too smart for that.
Dialogue: 0,0:12:06.93,0:12:13.12,Default,,0,0,0,,The great Green will expose Team Rocket's schemes and drive them out!
Dialogue: 0,0:12:13.52,0:12:17.88,Default,,0,0,0,,Soon my name will be forever etched into the history of Lavender Town.
Dialogue: 0,0:12:22.24,0:12:23.55,Default,,0,0,0,,Hey, have you heard?
Dialogue: 0,0:12:23.55,0:12:26.62,Default,,0,0,0,,They say you'll sometimes see a ghost in the Pokémon Tower.
Dialogue: 0,0:12:26.62,0:12:29.94,Default,,0,0,0,,Stop that! I'm no good with ghost stories!
Dialogue: 0,0:12:29.94,0:12:32.77,Default,,0,0,0,,It's probably just a ghost-type Pokémon playing pranks.
Dialogue: 0,0:12:33.17,0:12:35.90,Default,,0,0,0,,No, it seems it's a real ghost.
Dialogue: 0,0:12:35.90,0:12:37.75,Default,,0,0,0,,Seriously?
Dialogue: 0,0:12:37.75,0:12:41.32,Default,,0,0,0,,It's fine. We've got this.
Dialogue: 0,0:12:41.32,0:12:46.41,Default,,0,0,0,,This Silph Scope exposes the whereabouts of any hidden ghost-type Pokémon.
Dialogue: 0,0:12:46.41,0:12:48.38,Default,,0,0,0,,It's even effective on ghosts.
Dialogue: 0,0:12:48.38,0:12:49.54,Default,,0,0,0,,Is it really?
Dialogue: 0,0:12:49.93,0:12:52.66,Default,,0,0,0,,Don't be such a scaredy-cat, you're an adult.
Dialogue: 0,0:12:57.42,0:13:00.71,Default,,0,0,0,,Are those Team Rocket guys up here?
Dialogue: 0,0:13:00.71,0:13:04.43,Default,,0,0,0,,Ghost this, ghost that. Turns out there's nothing here.
Dialogue: 0,0:13:06.21,0:13:07.85,Default,,0,0,0,,Get out...
Dialogue: 0,0:13:07.85,0:13:09.93,Default,,0,0,0,,Leave this place!
Dialogue: 0,0:13:19.21,0:13:21.25,Default,,0,0,0,,A-A ghost?!
Dialogue: 0,0:13:21.25,0:13:23.69,Default,,0,0,0,,Somebody probably snuck in again.
Dialogue: 0,0:13:23.69,0:13:25.53,Default,,0,0,0,,I'll go check it out.
Dialogue: 0,0:13:33.02,0:13:33.95,Default,,0,0,0,,Green?!
Dialogue: 0,0:13:33.95,0:13:35.66,Default,,0,0,0,,What are you doing here?
Dialogue: 0,0:13:36.46,0:13:37.68,Default,,0,0,0,,Th{\fscx300}-{\r}
Dialogue: 0,0:13:37.68,0:13:38.92,Default,,0,0,0,,There was a ghost!
Dialogue: 0,0:13:40.46,0:13:42.09,Default,,0,0,0,,Get out...
Dialogue: 0,0:13:42.09,0:13:44.92,Default,,0,0,0,,Leave this place!
Dialogue: 0,0:13:47.21,0:13:50.18,Default,,0,0,0,,So there really was a ghost.
Dialogue: 0,0:13:50.18,0:13:51.74,Default,,0,0,0,,Red, let's get out of here!
Dialogue: 0,0:13:51.74,0:13:54.04,Default,,0,0,0,,No, if you want to run, then run.
Dialogue: 0,0:13:54.04,0:13:57.94,Default,,0,0,0,,I... can't run away!{I'm unable to flee!}
Dialogue: 0,0:13:58.54,0:13:59.94,Default,,0,0,0,,Go, Charmeleon!
Dialogue: 0,0:14:04.06,0:14:05.40,Default,,0,0,0,,Get out...
Dialogue: 0,0:14:05.40,0:14:07.91,Default,,0,0,0,,Leave this place!
Dialogue: 0,0:14:18.26,0:14:19.58,Default,,0,0,0,,Who're you?!
Dialogue: 0,0:14:20.67,0:14:23.08,Default,,0,0,0,,A human opponent is nothing!
Dialogue: 0,0:14:23.08,0:14:24.57,Default,,0,0,0,,Go, Wartortle!
Dialogue: 0,0:14:26.96,0:14:27.97,Default,,0,0,0,,What's wrong?
Dialogue: 0,0:14:32.19,0:14:33.22,Default,,0,0,0,,Wait!
Dialogue: 0,0:14:36.33,0:14:36.98,Default,,0,0,0,,Scratch!
Dialogue: 0,0:14:42.72,0:14:44.07,Default,,0,0,0,,Get out...
Dialogue: 0,0:14:44.07,0:14:45.98,Default,,0,0,0,,Leave this place!
Dialogue: 0,0:14:46.36,0:14:48.99,Default,,0,0,0,,My attacks aren't working!
Dialogue: 0,0:14:48.99,0:14:50.46,Default,,0,0,0,,What do I do?!
Dialogue: 0,0:14:50.46,0:14:51.37,Default,,0,0,0,,Red!
Dialogue: 0,0:14:51.78,0:14:53.12,Default,,0,0,0,,Use this!
Dialogue: 0,0:14:54.32,0:14:55.47,Default,,0,0,0,,What is it?
Dialogue: 0,0:14:55.47,0:14:56.62,Default,,0,0,0,,You'll know if you use it!
Dialogue: 0,0:14:58.95,0:15:01.63,Default,,0,0,0,,Wait! You shouldn't go up there!
Dialogue: 0,0:15:07.22,0:15:07.88,Default,,0,0,0,,Marowak?
Dialogue: 0,0:15:08.43,0:15:09.88,Default,,0,0,0,,Then the ghost...
Dialogue: 0,0:15:12.31,0:15:14.39,Default,,0,0,0,,...was Cubone's mother?
Dialogue: 0,0:15:15.23,0:15:16.76,Default,,0,0,0,,Get out!
Dialogue: 0,0:15:16.76,0:15:18.24,Default,,0,0,0,,They're here!
Dialogue: 0,0:15:18.24,0:15:20.39,Default,,0,0,0,,Don't go near them!
Dialogue: 0,0:15:28.34,0:15:30.77,Default,,0,0,0,,It wasn't an opponent I had to defeat.
Dialogue: 0,0:15:30.77,0:15:31.78,Default,,0,0,0,,Return, Charmeleon!
Dialogue: 0,0:15:56.43,0:16:01.56,Default,,0,0,0,,Cubone's mother was worried about him and couldn't rest in peace.
Dialogue: 0,0:16:02.21,0:16:03.32,Default,,0,0,0,,Cubone...
Dialogue: 0,0:16:08.69,0:16:11.72,Default,,0,0,0,,Guess I'm not really needed here.
Dialogue: 0,0:16:11.72,0:16:14.57,Default,,0,0,0,,Maybe I should leave the rest to Red.
Dialogue: 0,0:16:15.25,0:16:16.46,Default,,0,0,0,,Are you okay?
Dialogue: 0,0:16:16.46,0:16:18.41,Default,,0,0,0,,What happened to the Silph Scope?
Dialogue: 0,0:16:19.75,0:16:20.51,Default,,0,0,0,,Huh?
Dialogue: 0,0:16:20.51,0:16:23.06,Default,,0,0,0,,By Silph Scope, do you mean this?
Dialogue: 0,0:16:23.06,0:16:23.58,Default,,0,0,0,,What?
Dialogue: 0,0:16:24.16,0:16:26.59,Default,,0,0,0,,I need you to leave!
Dialogue: 0,0:16:29.09,0:16:30.83,Default,,0,0,0,,It's still too much for you!
Dialogue: 0,0:16:30.83,0:16:33.09,Default,,0,0,0,,Just leave it to Red.
Dialogue: 0,0:16:33.09,0:16:35.59,Default,,0,0,0,,I'm counting on you, Jolteon.
Dialogue: 0,0:16:35.59,0:16:37.42,Default,,0,0,0,,You cheeky brat!
Dialogue: 0,0:16:37.42,0:16:39.64,Default,,0,0,0,,Get him, Koffing!
Dialogue: 0,0:16:42.94,0:16:44.19,Default,,0,0,0,,Tackle!
Dialogue: 0,0:16:45.30,0:16:46.81,Default,,0,0,0,,Quick Attack!
Dialogue: 0,0:16:50.60,0:16:52.07,Default,,0,0,0,,Eat this! Smog!
Dialogue: 0,0:16:57.46,0:16:58.03,Default,,0,0,0,,Not good!
Dialogue: 0,0:17:03.62,0:17:04.75,Default-Alt,,0,0,0,,What?
Dialogue: 0,0:17:03.62,0:17:04.75,Default,,0,0,0,,Cubone!
Dialogue: 0,0:17:05.12,0:17:07.04,Default,,0,0,0,,That's it! Thunderbolt!
Dialogue: 0,0:17:19.62,0:17:21.10,Default,,0,0,0,,Th-That can't be!
Dialogue: 0,0:17:21.10,0:17:22.27,Default,,0,0,0,,He's just a kid!
Dialogue: 0,0:17:22.27,0:17:25.86,Default,,0,0,0,,Damn it! This isn't over yet!
Dialogue: 0,0:17:27.65,0:17:29.95,Default,,0,0,0,,We did it!
Dialogue: 0,0:17:29.95,0:17:32.53,Default,,0,0,0,,Isn't that great, Cubone?
Dialogue: 0,0:17:37.36,0:17:40.03,Default,,0,0,0,,Ah! Mr. Fuji!
Dialogue: 0,0:17:40.68,0:17:43.28,Default,,0,0,0,,Oh, Reina! Cubone!
Dialogue: 0,0:17:43.28,0:17:45.17,Default,,0,0,0,,You came to save me!
Dialogue: 0,0:17:47.04,0:17:48.27,Default,,0,0,0,,And you are?
Dialogue: 0,0:17:48.27,0:17:50.04,Default,,0,0,0,,I'm Red.
Dialogue: 0,0:17:50.40,0:17:54.05,Default,,0,0,0,,Red beat Team Rocket in a Pokémon battle!
Dialogue: 0,0:17:54.33,0:17:57.05,Default,,0,0,0,,I see. Thank you very much!
Dialogue: 0,0:17:59.61,0:18:05.09,Default,,0,0,0,,It seems Marowak's wandering soul has gone to the afterlife.
Dialogue: 0,0:18:05.09,0:18:07.80,Default,,0,0,0,,Truly, thank you Red.
Dialogue: 0,0:18:14.89,0:18:17.86,Default,,0,0,0,,Ah, I just can't forget you, Clefairy.
Dialogue: 0,0:18:17.86,0:18:20.07,Default,,0,0,0,,Eh? I'm crying...
Dialogue: 0,0:18:20.43,0:18:22.33,Default,,0,0,0,,Ah, my Growlithe.
Dialogue: 0,0:18:22.33,0:18:24.50,Default,,0,0,0,,Why did you have to die?
Dialogue: 0,0:18:29.49,0:18:33.09,Default,,0,0,0,,Cubone is so warm when you hug him!
Dialogue: 0,0:18:36.16,0:18:40.19,Default,,0,0,0,,Thanks to you, everything is back to normal.
Dialogue: 0,0:18:40.19,0:18:45.68,Default,,0,0,0,,What's more, Cubone has finally opened his heart to people.
Dialogue: 0,0:18:45.68,0:18:46.35,Default,,0,0,0,,It's nothing.
Dialogue: 0,0:18:47.85,0:18:51.93,Default,,0,0,0,,It seems you're completing a Pokédex.
Dialogue: 0,0:18:51.93,0:18:54.86,Default,,0,0,0,,Yeah, I'm helping Professor Oak.
Dialogue: 0,0:18:55.83,0:18:58.57,Default,,0,0,0,,I see. Oak, huh?
Dialogue: 0,0:19:00.83,0:19:06.87,Default,,0,0,0,,Your Pokédex quest may fail without love for your Pokémon.
Dialogue: 0,0:19:07.48,0:19:12.70,Default,,0,0,0,,I don't know if it'll help you out, but there's something I want to give you.{I think this may help your quest.}
Dialogue: 0,0:19:28.09,0:19:29.61,Default,,0,0,0,,What's this?
Dialogue: 0,0:19:29.61,0:19:31.27,Default,,0,0,0,,A Poké Flute.
Dialogue: 0,0:19:31.79,0:19:37.78,Default,,0,0,0,,Upon hearing the Poké Flute, sleeping Pokémon will spring awake.
Dialogue: 0,0:19:38.26,0:19:40.38,Default,,0,0,0,,So what's in the box?
Dialogue: 0,0:19:40.38,0:19:41.92,Default,,0,0,0,,Open it.
Dialogue: 0,0:19:45.77,0:19:46.54,Default,,0,0,0,,Jewels?!
Dialogue: 0,0:19:47.15,0:19:49.84,Default,,0,0,0,,Are you sure? Giving me something so expensive.
Dialogue: 0,0:19:49.84,0:19:53.84,Default,,0,0,0,,Those stones have no value as jewels.
Dialogue: 0,0:19:53.84,0:19:55.40,Default,,0,0,0,,Then what are they?
Dialogue: 0,0:19:55.40,0:19:58.30,Default,,0,0,0,,You'll find out soon enough.
Dialogue: 0,0:20:07.64,0:20:10.39,Default,,0,0,0,,Okay everybody, thanks for everything!
Dialogue: 0,0:20:10.39,0:20:11.32,Default,,0,0,0,,Take care!
Dialogue: 0,0:20:11.32,0:20:15.03,Default,,0,0,0,,You're always welcome to come back if you need anything.
Dialogue: 0,0:20:15.03,0:20:16.72,Default,,0,0,0,,Be sure to come back!
Dialogue: 0,0:20:16.72,0:20:17.57,Default,,0,0,0,,Right.
Dialogue: 0,0:20:25.52,0:20:27.08,Default,,0,0,0,,Hey! Red!
Dialogue: 0,0:20:31.10,0:20:32.49,Default,,0,0,0,,You owe me one.
Dialogue: 0,0:20:32.49,0:20:34.08,Default,,0,0,0,,Huh? What for?
Dialogue: 0,0:20:34.56,0:20:38.84,Default,,0,0,0,,I lent you the Silph Scope so you figured out the ghost's identity.
Dialogue: 0,0:20:39.18,0:20:44.34,Default,,0,0,0,,Oh? And who was it that said, "Red, let's get out of here" in a pathetic voice?
Dialogue: 0,0:20:44.34,0:20:46.77,Default,,0,0,0,,Y-You were just hearing things!
Dialogue: 0,0:20:46.77,0:20:50.51,Default,,0,0,0,,It seemed pretty clear to me.
Dialogue: 0,0:20:52.26,0:20:55.44,Default,,0,0,0,,I never said that!
Dialogue: 0,0:20:55.44,0:20:56.73,Default,,0,0,0,,Really!
Dialogue: 0,0:20:56.73,0:20:59.17,Default,,0,0,0,,Not once!
Dialogue: 0,0:00:00.00,0:00:05.00,Default,,0,0,0,,

Pasted: Oct 9, 2013, 2:50:23 am
Views: 9