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Teste

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <sscanf2>

#define MK_Conce "MK_Conce/%i.txt"
#define MAX_MK 500

enum info_mk
{
	MK_preco,
	MK_modelo,
	MK_deletado,
	MK_cor1,
	MK_cor2,
	Float: MK_x,
	Float: MK_y,
	Float: MK_z,
	Float: MK_ang,
	MK_ID
}
new MKConce[MAX_MK][info_mk];


main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[50 char], params[100 char];
    unformat(cmdtext, "s[50]S( )[100]",cmd,params);
	if (strcmp("/criarcarro", cmd, true) == 0)
	{
	    new preco, modelo, cor[2],Float: Pos[4];
		if(IsPlayerAdmin(playerid))
		{
		    if(sscanf(params, "iiii", preco, modelo, cor[0], cor[1]))
		    {
		        SendClientMessage(playerid, -1, "Use: /criarcarro [preço] [modelo] [cor 1] [cor 2]");
		        return 1;
		    }
		    if(preco >= 1000)
		    {
		        if(modelo >= 400 && modelo <= 611)
		        {
					if(cor[0] >= -1 && cor[0] <= 255 && cor[1] >= -1 && cor[1] <= 255)
					{
					    GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
					    GetPlayerFacingAngle(playerid, Pos[3]);
					    CriarVeiculo(playerid, modelo, preco, Pos[0], Pos[1], Pos[2], Pos[3], cor[0], cor[1]);
					}
					else
					{
					    SendClientMessage(playerid, -1, "A cor deve ser de -1 a 255.");
					}
		        }
		        else
		        {
		            SendClientMessage(playerid, -1, "O modelo do veículo deve ser de 400 a 611");
		        }
		    }
		    else
		    {
		        SendClientMessage(playerid, -1, "O preço deve ser igual ou maior que 10 mil.");
		    }
		}
		else
		{
		    SendClientMessage(playerid, -1, "Você não tem permissão.");
		}
		return 1;
	}
	if(strcmp(cmd,"/tt", true) == 0)
	{
	    #define COR_GRO -1,
		#define COLOR_LIGHTRED -1
	    //SendClientMessage(playerid, COR_GRO, "={228B22}==================================================== {FF0000}AJUDANTE {228B22}====================================================");
		SendClientMessage(playerid, COLOR_LIGHTRED,"{FF00FF}/settime {8B8989}| {FF00FF}/sethora {8B8989}| {FF00FF}/tempo {8B8989}| {FF00FF}/ip {8B8989}| {FF00FF}/darspawn {8B8989}| {FF0000}/carandiru {8B8989}| {FF00FF}/celaadmin {8B8989}| {FF0000}/explodir");
		SendClientMessage(playerid, COLOR_LIGHTRED,"{FF00FF}/1 /2 /3 /go {8B8989}| {FF0000}/mark /irmark {8B8989}| {FF00FF}/rpall {8B8989}| {FF00FF}/trazertodos");
		SendClientMessage(playerid, COR_GRO, "={228B22}==================================================== {FF0000}MODERADOR {228B22}");
		return 1;
	}
	return 0;
}

CriarVeiculo(playerid, modelo, preco, Float: x, Float: y, Float: z, Float: ang, cor1, cor2)
{
    new MK_id, MK_file[50];
	while(MK_id < 500)
	{
	    format(MK_file, sizeof MK_file, MK_Conce, MK_id);
	    if(fexist(MK_file))
	    {
	        if(MKConce[MK_id][MK_deletado] == 1)
	        {
	            MKConce[MK_id][MK_deletado] = 0;
	            MKConce[MK_id][MK_modelo] = modelo;
	            MKConce[MK_id][MK_preco] = preco;
	            MKConce[MK_id][MK_x] = x;
	            MKConce[MK_id][MK_y] = y;
	            MKConce[MK_id][MK_z] = z;
	            MKConce[MK_id][MK_ang] = ang;
	            MKConce[MK_id][MK_cor1] = cor1;
	            MKConce[MK_id][MK_cor2] = cor2;
	            SetTimerEx("CriarVeiculoConce", 5000, false, "iiffffii",MK_id, modelo, x, y, z, ang, cor1, cor2);
				SendClientMessage(playerid, -1, "O veículo aparecerá em 5 segundos.");
			}
	        else
			{
			    MK_id++;
				continue;
			}
	    }
	    else
	    {
	        break;
	    }
	}
	return 1;
}
CriarVeiculoConce(mk_id, modelo, Float: x, Float: y, Float: z, Float: ang, cor1, cor2)
{
	MKConce[mk_id][MK_ID] = CreateVehicle(modelo, x, y, z, ang, cor1, cor2, -1);
	SalvarMKConce(mk_id);
	return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}

Pasted: Oct 1, 2014, 2:44:10 am
Views: 15