;------------------------------------------------------------------------- ;Super Jump ;-------------------------------------------------------------------------- ; Super Jump Start [Statedef 60] type = A movetype = I physics = N anim = 41 velset = 0,-8.5 ctrl = 0 poweradd = 0 juggle = 0 facep2 = 0 hitdefpersist = 0 movehitpersist = 0 hitcountpersist = 0 sprpriority = 2 ;--------------- [state 60, CtrlSet] type = CtrlSet trigger1 = Time >= 1 value = 1 [state 60, VelSetFwd] type = VelSet triggerall = time < 10 trigger1 = command = "holdfwd" x = 3 [state 60, VelSetBack] type = VelSet triggerall = time < 10 trigger1 = command = "holdback" x = -3 [state 60, VelAdd] type = VelAdd trigger1 = Time > 10 x = 0 y = .40 ;--------------- [state 60, End] type = ChangeState trigger1 = Pos Y >= 1 value = 52