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[Diogo4D-Hattori] Mangirl! 07 [5BBE4D1C].mkv...

[Script Info]
; Script generated by Aegisub r7708
; http://www.aegisub.org/
Title: Mangirl! 07
ScriptType: v4.00+
WrapStyle: 0
PlayResX: 1280
PlayResY: 720
ScaledBorderAndShadow: yes
Last Style Storage: Default
Scroll Position: 215
Active Line: 225
Video Zoom Percent: 0.750000
YCbCr Matrix: TV.601
Audio URI: ../../../../Documents/Downloads/[Commie] Mangirl! - 07 [4FD53210].mkv
Video File: ../../../../Documents/Downloads/[Commie] Mangirl! - 07 [4FD53210].mkv
Video Aspect Ratio: c1.777778
Video Position: 1240

[V4+ Styles]
Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
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Style: signs,LTFinnegan Medium,40,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,0,8,10,10,10,1
Style: ep title,Kronika,55,&H00D418F6,&H000000FF,&H00FFF8FF,&H0065A7CB,0,0,0,0,100,100,0,0,1,0,0,5,10,10,10,1
Style: OP is dicks,Kronika,45,&H00FFFFFF,&H000000FF,&H00CE6ED7,&H96C181E7,0,0,0,0,100,100,0,0,1,2,0.8,3,30,30,15,1
Style: names,Swagger,35,&H0000087A,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,0,8,10,10,10,1
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Style: Apresentam,Last Ninja,39,&H00FFFFFF,&H000000FF,&H000001FF,&H00000000,-1,0,0,0,100,100,0,0,1,10,0,8,10,10,10,1

[Events]
Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text
Comment: 0,0:03:30.69,0:03:32.69,signs,,0,0,0,,Sinais
Comment: 0,0:03:32.69,0:03:34.69,signs,,0,0,0,,Música
Comment: 0,0:03:34.69,0:03:36.69,signs,,0,0,0,,

Dialogue: 0,0:00:04.08,0:00:06.72,Default,ryoma,0,0,0,,{\i1}Para, Saigo!{\i0}
Dialogue: 0,0:00:12.90,0:00:15.16,Default,ryoma,0,0,0,,{\i1}O amanhecer do Japão{\i0}
Dialogue: 0,0:00:15.16,0:00:17.09,Default,ryoma,0,0,0,,{\i1}está a chegar!{\i0}{dafuq}
Dialogue: 0,0:00:18.16,0:00:21.66,Default,hana,0,0,0,,A hora da nossa viagem de pesquisa\N está a chegar!
Dialogue: 0,0:00:53.46,0:00:56.36,Default,aki,0,700,0,,Quioto, Kobe, Hiroshima \Ne depois Nagasaki.
Dialogue: 0,0:00:56.36,0:00:58.84,Default,tsugumi,0,700,0,,O que são\N as Termas Shiobitashi?
Dialogue: 0,0:00:58.84,0:01:01.55,Default,hana,0,0,0,,Foi onde o Ryouma \Npassou a lua-de-mel.
Dialogue: 0,0:01:01.55,0:01:04.37,Default,shinobu,0,0,0,,Vamos conseguir ver\N isto tudo em três dias?
Dialogue: 0,0:01:04.76,0:01:06.30,Default,hana,0,0,0,,Confiem em mim!
Dialogue: 0,0:01:06.30,0:01:08.22,Default,hana,0,0,0,,Tenho um programa infalível!
Dialogue: 0,0:01:08.22,0:01:09.84,Default,aki,0,0,0,,De certeza que vai correr bem?
Dialogue: 0,0:01:10.21,0:01:11.30,Default,hana,0,0,0,,Chegámos!
Dialogue: 0,0:01:11.89,0:01:14.52,Default,ringo,0,0,0,,Então é esta a famosa\N Pousada Teradaya.
Dialogue: 0,0:01:14.52,0:01:15.98,Default,shinobu,0,0,0,,É melhor começar a desenhar.
Dialogue: 0,0:01:15.98,0:01:17.59,Default,tsugumi,0,0,0,,Vai desenhar aqui?
Dialogue: 0,0:01:17.59,0:01:19.30,Default,aki,0,0,0,,Parece que entrou em modo artista.
Dialogue: 0,0:01:20.63,0:01:22.36,Default,hana,0,0,0,,Pronto, já vimos a Teradaya.
Dialogue: 0,0:01:22.36,0:01:23.77,Default,hana,0,0,0,,A seguir é Oomiya.
Dialogue: 0,0:01:24.59,0:01:25.98,Default,hana,0,0,0,,A seguir é Kobe!
Dialogue: 0,0:01:29.00,0:01:33.69,Default,hana,0,0,0,,Temos de apanhar o comboio, por isso têm \Ntrinta e sete minutos para terminar a vossa pesquisa.
Dialogue: 0,0:01:34.04,0:01:35.40,Default,hana,0,0,0,,A seguir é Hiroshima!
Dialogue: 0,0:01:36.54,0:01:39.00,Default,hana,0,0,0,,Temos de apanhar \Num autocarro noturno!
Dialogue: 0,0:01:40.93,0:01:42.77,Default,ringo,0,0,0,,Estou ansiosa pelas termas!
Dialogue: 0,0:01:42.77,0:01:44.58,Default,tsugumi,0,0,0,,E eu quero provar o {\i1}manju{\i0}!
Dialogue: 0,0:01:45.89,0:01:47.51,Default,hana,0,0,0,,As Termas Shiobitashi já estão!
Dialogue: 0,0:01:47.51,0:01:49.30,Default,hana,0,0,0,,A seguir é Nagasaki!
Dialogue: 0,0:01:50.42,0:01:52.38,Default,hana,0,0,0,,Vejam só este templo!
Dialogue: 0,0:01:52.81,0:01:54.84,Default,shinobu,0,0,0,,Este ambiente é espetacular!
Dialogue: 0,0:01:55.19,0:01:59.94,Default,priest,0,0,0,,É bom ver raparigas jovens\N que gostam de templos.
Dialogue: 0,0:01:59.94,0:02:01.61,Default,hana,0,0,0,,Como o incluímos na história?
Dialogue: 0,0:02:01.61,0:02:03.47,Default,shinobu,0,0,0,,A arder com um grande fogo!
Dialogue: 0,0:02:03.47,0:02:05.50,Default,tsugumi,0,0,0,,Adorava vê-lo explodir!
Dialogue: 0,0:02:05.50,0:02:07.40,Default,ringo,0,0,0,,Vamos desenhá-lo já em ruínas!
Dialogue: 0,0:02:07.89,0:02:11.73,Default,tsugumi,0,0,0,,Este programa é muito intenso.
Dialogue: 0,0:02:11.73,0:02:14.90,Default,ringo,0,0,0,,Custa a crer que ontem de manhã \Nestávamos em Tóquio.
Dialogue: 0,0:02:15.26,0:02:18.81,Default,shinobu,0,0,0,,Até agora, \Ntemos cumprido o planeado.
Dialogue: 0,0:02:18.81,0:02:22.23,Default,hana,0,0,0,,A seguir é o último destino, Kouchi!
Dialogue: 0,0:02:22.23,0:02:24.27,Default,ringo,0,0,0,,Vamos outra vez \Nno autocarro noturno?
Dialogue: 0,0:02:24.27,0:02:25.86,Default,hana,0,0,0,,Vamos de avião!
Dialogue: 0,0:02:25.86,0:02:28.37,Default,aki,0,0,0,,Temos dinheiro para ir de avião?
Dialogue: 0,0:02:28.37,0:02:29.98,Default,hana,0,0,0,,Não se preocupem!
Dialogue: 0,0:02:31.48,0:02:33.94,Default,announcer,0,0,0,,A vencedora é a Nº 3, Haraki Tsugumi!
Dialogue: 0,0:02:33.94,0:02:36.09,Default,tsugumi,0,0,0,,Já temos fundos para pesquisar!
Dialogue: 0,0:02:36.09,0:02:38.16,Default,hana,0,0,0,,Obrigada, Tsugumi!
Dialogue: 0,0:02:38.16,0:02:41.59,Default,aki,0,0,0,,Estava mesmo no programa\N ela ganhar uma competição de comida?
Dialogue: 0,0:02:42.93,0:02:44.32,Default,tsugumi,0,0,0,,Estou exausta...
Dialogue: 0,0:02:44.32,0:02:46.92,Default,hana,0,0,0,,Esta pousada tem termas!
Dialogue: 0,0:02:46.92,0:02:49.19,Default,ringo,0,0,0,,Desta vez vamos mesmo, Shinobu.
Dialogue: 0,0:02:50.09,0:02:51.12,Default,ringo,0,0,0,,Shinobu?
Dialogue: 0,0:02:51.12,0:02:54.07,Default,shinobu,0,0,0,,Para ter hipóteses\N contra os Novos Guardas de Elite,
Dialogue: 0,0:02:53.14,0:02:54.76,Default,aki,0,0,0,,{\an8}Está em modo artista outra vez.
Dialogue: 0,0:02:54.07,0:02:56.03,Default,aki,0,0,0,,Ryouma para numa pousada\N para treinar...
Dialogue: 0,0:02:54.76,0:02:56.03,Default,tsugumi,0,0,0,,{\an8}É assustador...
Dialogue: 0,0:02:58.32,0:03:00.68,Default,ringo,0,0,0,,Esta viagem teve um programa\N tão apertado.
Dialogue: 0,0:03:00.68,0:03:03.16,Default,tsugumi,0,0,0,,Desculpe se foi muito cansativo.
Dialogue: 0,0:03:03.45,0:03:05.44,Default,shinobu,0,0,0,,Não faz mal.
Dialogue: 0,0:03:05.44,0:03:08.35,Default,,0,0,0,,Foi uma viagem divertida\N e empolgante...
Dialogue: 0,0:03:08.35,0:03:10.00,Default,hana,0,0,0,,Uma estrela-cadente!
Dialogue: 0,0:03:10.00,0:03:11.35,Default,hana,0,0,0,,Peçam um desejo!
Dialogue: 0,0:03:11.35,0:03:12.60,Default,both,0,0,0,,Chefe!
Dialogue: 0,0:03:12.60,0:03:15.22,Default,hana,0,0,0,,Não me importo que me vejam.
Dialogue: 0,0:03:15.22,0:03:17.12,Default,aki,0,0,0,,Qual foi o teu desejo?
Dialogue: 0,0:03:17.12,0:03:20.47,Default,hana,0,0,0,,Que a Shinobu continue a ter saúde\N para trabalhar.
Dialogue: 0,0:03:23.03,0:03:26.20,Default,shinobu,0,700,0,,{\i1}Vou continuar a fazer\N o meu melhor com elas.
Dialogue: 0,0:03:27.17,0:03:29.83,Default,hana,0,700,0,,Devido à falta de fundos, \Nvamos para casa à boleia!
Dialogue: 0,0:00:00.48,0:00:00.52,signs,Sign,0,0,0,,{\alpha&HFF&\t(0,521,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(503,33)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.52,0:00:00.56,signs,Sign,0,0,0,,{\alpha&HFF&\t(-42,479,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(503,33)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.56,0:00:00.60,signs,Sign,0,0,0,,{\alpha&HFF&\t(-83,438,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(500.69,32.34)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.60,0:00:00.64,signs,Sign,0,0,0,,{\alpha&HFF&\t(-125,396,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(497.97,31.04)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.64,0:00:00.68,signs,Sign,0,0,0,,{\alpha&HFF&\t(-167,354,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(495.61,32.29)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.68,0:00:00.73,signs,Sign,0,0,0,,{\alpha&HFF&\t(-208,313,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(495.59,32.09)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.73,0:00:00.77,signs,Sign,0,0,0,,{\alpha&HFF&\t(-250,271,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(496.07,31.67)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.77,0:00:00.81,signs,Sign,0,0,0,,{\alpha&HFF&\t(-292,229,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(495.45,31.46)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.81,0:00:00.85,signs,Sign,0,0,0,,{\alpha&HFF&\t(-333,188,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.92,32.04)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.85,0:00:00.89,signs,Sign,0,0,0,,{\alpha&HFF&\t(-375,146,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.44,31.57)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.89,0:00:00.93,signs,Sign,0,0,0,,{\alpha&HFF&\t(-417,104,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.35,31.77)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.93,0:00:00.98,signs,Sign,0,0,0,,{\alpha&HFF&\t(-459,62,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.45,32.63)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:00.98,0:00:01.02,signs,Sign,0,0,0,,{\alpha&HFF&\t(-500,21,\alpha&H00&)\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.39,31.77)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.02,0:00:01.06,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.46,32.29)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.06,0:00:01.10,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.19,31.98)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.10,0:00:01.14,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.18,30.48)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.14,0:00:01.18,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.96,30.89)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.18,0:00:01.23,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.98,30.55)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.23,0:00:01.27,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.58,31.29)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.27,0:00:01.31,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.09,31.42)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.31,0:00:01.35,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.09,30.98)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.35,0:00:01.39,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.46,30.85)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.39,0:00:01.43,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.1,30.72)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.43,0:00:01.48,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.22,31.53)}O homem que se julgava ter sido assassinado: {\alpha&HFF&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.48,0:00:01.52,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.02,31.42)}O homem que se julgava ter sido assassinado: {\alpha&HFF&\t(21,21,\alpha&H00&)}Sakamoto Ryouma.
Dialogue: 0,0:00:01.52,0:00:01.56,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.25,31.48)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.56,0:00:01.60,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.24,31.28)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.60,0:00:01.64,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.96,31.23)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.64,0:00:01.68,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.34,31.67)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.68,0:00:01.73,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.96,30.83)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.73,0:00:01.77,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.64,31.11)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.77,0:00:01.81,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.6,30.32)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.81,0:00:01.85,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.1,30.08)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.85,0:00:01.89,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.29,31.11)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.89,0:00:01.94,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.14,31.01)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.94,0:00:01.98,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.42,31.49)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:01.98,0:00:02.02,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.71,31.28)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.02,0:00:02.06,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.63,30.86)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.06,0:00:02.10,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.71,30.61)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.10,0:00:02.14,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.08,30.8)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.14,0:00:02.19,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.69,31.25)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.19,0:00:02.23,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.1,31.05)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.23,0:00:02.27,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.58,30.91)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.27,0:00:02.31,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(494.06,31.13)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.31,0:00:02.35,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.98,31.47)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.35,0:00:02.39,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.72,30.42)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.39,0:00:02.44,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.35,30.31)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.44,0:00:02.48,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.75,31.94)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.48,0:00:02.52,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.38,31.94)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.52,0:00:02.56,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.69,31.67)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.56,0:00:02.60,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.46,31.14)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.60,0:00:02.64,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.17,30.78)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.64,0:00:02.69,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.79,31.89)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.69,0:00:02.73,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.32,31.59)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.73,0:00:02.77,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.45,31)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.77,0:00:02.81,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.71,29.93)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.81,0:00:02.85,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.93,29.87)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.85,0:00:02.89,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.42,29.9)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.89,0:00:02.94,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(492.53,29.75)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.94,0:00:02.98,signs,Sign,0,0,0,,{\alpha&H00&\blur1.2\fnPainted\b1\c&HFBF2F1&\pos(493.01,30.87)}O homem que se julgava ter sido assassinado: {\alpha&H00&}Sakamoto Ryouma.
Dialogue: 0,0:00:02.98,0:00:03.02,signs,Sign,0,0,0,,{\pos(758,32)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.02,0:00:03.06,signs,Sign,0,0,0,,{\pos(758.29,32.5)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.06,0:00:03.10,signs,Sign,0,0,0,,{\pos(758.45,31.04)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.10,0:00:03.14,signs,Sign,0,0,0,,{\pos(758.93,30.92)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.14,0:00:03.19,signs,Sign,0,0,0,,{\pos(758.38,30.63)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.19,0:00:03.23,signs,Sign,0,0,0,,{\pos(758.3,30.68)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.23,0:00:03.27,signs,Sign,0,0,0,,{\pos(758.39,31.07)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.27,0:00:03.31,signs,Sign,0,0,0,,{\pos(757.62,30.02)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.31,0:00:03.35,signs,Sign,0,0,0,,{\pos(757.74,29.61)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.35,0:00:03.39,signs,Sign,0,0,0,,{\pos(756.71,29.48)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.39,0:00:03.44,signs,Sign,0,0,0,,{\pos(756.7,30.19)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.44,0:00:03.48,signs,Sign,0,0,0,,{\pos(757.3,29.95)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.48,0:00:03.52,signs,Sign,0,0,0,,{\pos(757.32,29.99)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.52,0:00:03.56,signs,Sign,0,0,0,,{\pos(757.81,31.13)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.56,0:00:03.60,signs,Sign,0,0,0,,{\pos(758.23,30.9)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.60,0:00:03.65,signs,Sign,0,0,0,,{\pos(758.94,30.61)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.65,0:00:03.69,signs,Sign,0,0,0,,{\pos(758.72,31.36)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.69,0:00:03.73,signs,Sign,0,0,0,,{\pos(758.31,31.93)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.73,0:00:03.77,signs,Sign,0,0,0,,{\pos(757.9,31.51)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.77,0:00:03.81,signs,Sign,0,0,0,,{\pos(756.9,31.69)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.81,0:00:03.85,signs,Sign,0,0,0,,{\pos(757.08,32.52)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.85,0:00:03.90,signs,Sign,0,0,0,,{\pos(757.09,31.63)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.90,0:00:03.94,signs,Sign,0,0,0,,{\pos(758.15,32.16)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.94,0:00:03.98,signs,Sign,0,0,0,,{\pos(757.89,31.74)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:03.98,0:00:04.02,signs,Sign,0,0,0,,{\pos(756.91,30.25)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.02,0:00:04.06,signs,Sign,0,0,0,,{\pos(757.62,30.7)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.06,0:00:04.10,signs,Sign,0,0,0,,{\pos(757.73,30.29)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.10,0:00:04.15,signs,Sign,0,0,0,,{\pos(758.37,30.94)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.15,0:00:04.19,signs,Sign,0,0,0,,{\pos(757.89,31.08)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.19,0:00:04.23,signs,Sign,0,0,0,,{\pos(757.88,30.61)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.23,0:00:04.27,signs,Sign,0,0,0,,{\pos(758.28,30.53)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.27,0:00:04.31,signs,Sign,0,0,0,,{\pos(756.94,30.45)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 0,0:00:04.31,0:00:04.35,signs,Sign,0,0,0,,{\pos(757.04,31.28)\blur1.2\fnPainted\b1\c&HF0E6E5&}Mas ap{\fncomic sans ms}ó{\fnPainted}s cirurgia reconstrutiva, regressou {\fncomic sans ms}à{\fnPainted} vida como que por milagre.
Dialogue: 1,0:00:24.74,0:00:26.03,names,,0,0,0,,{\pos(261,296)\blur0.6}Comic Earth Star\N{\fs30}Editora-Chefe\N{\fs45\b1}Sasayama Hana\N{\fs30\b0}Voz por Miyamoto Kanako
Dialogue: 0,0:00:24.74,0:00:26.03,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HE4F7F9&}m 172 433 l 176 438 l 325 439 l 392 392 l 393 306 l 354 294 l 151 299 l 136 385 l 143 405
Dialogue: 1,0:00:27.54,0:00:28.83,names,,0,0,0,,{\pos(1024,116)\blur0.6\c&H571E57&}Comic Earth Star\N{\fs30}Editora-Chefe Auxiliar\N{\fs45\b1}Torii Aki\N{\fs30\b0}Voz por Komagata Yuri
Dialogue: 0,0:00:27.54,0:00:28.83,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HFDF6DF&}m 906 114 l 906 129 l 920 225 l 956 258 l 1088 260 l 1117 224 l 1148 123 l 1112 109 l 931 111
Dialogue: 1,0:00:34.08,0:00:35.25,names,,0,0,0,,{\pos(952,419)\blur0.6}Comic Earth Star\N{\fs30}Equipa da Redação\N{\c&H007021&\fs45\b1}Haraki Tsugumi\N{\r\fs30\blur0.6}Voz por Otaka Moemi
Dialogue: 0,0:00:34.08,0:00:35.25,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HE9FBE8&}m 825 523 l 827 527 l 872 563 l 1025 565 l 1073 522 l 1080 419 l 1038 408 l 833 413
Dialogue: 1,0:00:36.84,0:00:38.09,names,,0,0,0,,{\pos(314,400)\c&H4C0D5C&\blur0.6}Comic Earth Star\N{\fs30}Equipa da Redação\N{\fs45\b1}Nishijima Ringo\N{\fs30\b0}Voz por Oohashi Ayaka
Dialogue: 0,0:00:36.84,0:00:38.09,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HFAEEFA&}m 202 396 l 200 399 l 195 462 l 192 502 l 253 541 l 278 544 l 383 544 l 433 501 l 448 468 l 444 401 l 404 388 l 228 390
Dialogue: 1,0:00:42.18,0:00:43.18,names,,0,0,0,,{\pos(233,49)\c&H5E2A1C&\blur0.6\fscx63\fscy115}Departamento de Animação\N{\fs30}Gerente\N{\fs45\b1}Misono Sayuri\N{\fs30\b0}Voz por Taketatsu Ayana
Dialogue: 0,0:00:42.18,0:00:43.18,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HFAF8EE&}m 115 173 l 162 205 l 296 206 l 350 171 l 351 130 l 304 62 l 156 64 l 110 138
Dialogue: 1,0:00:42.30,0:00:43.18,names,,0,0,0,,{\pos(1007,415)\c&H621B3D&\blur0.6\fscx80\fscy110}Departamento de Animação\N{\fs30}Gerente Auxiliar\N{\fs45\b1}Ayano Hikari\N{\fs30\b0}Voz por Kitamura Eri
Dialogue: 0,0:00:42.30,0:00:43.18,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HF4EDF5&}m 891 524 l 934 558 l 1094 560 l 1131 524 l 1133 485 l 1085 416 l 936 417 l 894 482
Dialogue: 1,0:00:43.59,0:00:44.64,names,,0,0,0,,{\pos(1002,194)\c&H0A137E&\blur0.6\fscx90\fscy100}Artista de Banda Desenhada\N{\fs45\b1}Fujimori Shinobu\N{\fs30\b0}Voz por Kayano Ai
Dialogue: 0,0:00:43.59,0:00:44.64,signs,,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HDCE9F5&}m 873 228 l 874 269 l 936 312 l 1068 313 l 1134 267 l 1135 226 l 1044 186 l 964 185
Dialogue: 1,0:00:51.94,0:00:57.95,ep title,,0,0,0,,{\fad(910.333,544)\blur0.65\fs55\fnKronika\pos(910.333,544)}Estrada Ryouma Impaciente
Dialogue: 0,0:00:51.94,0:00:57.95,ep title,,0,0,0,,{\fad(530,515)\bord3\shad2\blur0.65\c&HFFF8FF&\pos(910.333,544)}Estrada Ryouma Impaciente
Dialogue: 0,0:00:53.15,0:00:55.74,signs,sign,0,0,0,,{\pos(295,144)\fnlemon squeezy\fax0.1\b0\fs35\blur0.7\c&H3D3D40&\frz37.14}Felicidade
Dialogue: 0,0:00:53.15,0:00:55.74,signs,sign,0,0,0,,{\pos(399,208)\fnlemon squeezy\fax0.1\b0\fs35\blur0.7\c&H471E4C&\frz6.915}Divertido
Dialogue: 0,0:00:53.15,0:00:55.74,signs,sign,0,0,0,,{\pos(552,122)\fnlemon squeezy\fax0.1\b0\fs30\blur0.7\c&H515152&\frz18.36}Programa
Dialogue: 0,0:00:53.15,0:00:55.74,signs,sign,0,0,0,,{\pos(270,321)\fnSchuboiseHandwrite\blur0.85\b1\c&H161617&\frz31.65\fscx81\fscy101}Deixem com a Hana!
Dialogue: 0,0:00:53.15,0:00:55.74,signs,sign,0,0,0,,{\pos(503,65)\fnSchuboiseHandwrite\fax0.1\blur0.85\b1\c&H1E1E1F&\frz19.78}Viagem Divertida
Dialogue: 1,0:01:11.32,0:01:14.04,places,sign,0,0,0,,{\pos(269,-1)\bord0\blur0.4\fscx78\fscy100}Quioto — em frente à Pousada Teradaya
Dialogue: 0,0:01:11.32,0:01:14.04,places,sign,0,0,0,,{\pos(269,-1)\c&H2B2B2B&\blur0.4\fscx78\fscy100}Quioto — em frente à Pousada Teradaya
Dialogue: 0,0:01:23.77,0:01:25.98,signs,sign,0,0,0,,{\pos(172,514)\fnlemon squeezy\b0\fs45\blur0.9\c&HB97D45&}Kobe
Dialogue: 0,0:01:23.77,0:01:25.98,signs,sign,0,0,0,,{\pos(1044,259)\fnlemon squeezy\b0\fs45\blur0.9\c&HD3965D&}Quioto
Dialogue: 1,0:01:25.98,0:01:28.59,places,sign,0,0,0,,{\pos(352,-3)\blur0.4\bord0\fscx78\fscy100}Kobe — Centro de Formação Naval, em frente ao monumento
Dialogue: 0,0:01:25.98,0:01:28.59,places,sign,0,0,0,,{\pos(352,-3)\c&H2B2B2B&\blur0.4\fscx78\fscy100}Kobe — Centro de Formação Naval, em frente ao monumento
Dialogue: 0,0:01:33.69,0:01:35.40,signs,sign,0,0,0,,{\pos(265,77)\fnlemon squeezy\b0\fs45\blur0.9\c&HB97D45&}Hiroshima
Dialogue: 0,0:01:33.69,0:01:35.40,signs,sign,0,0,0,,{\pos(1171,450)\fnlemon squeezy\b0\fs45\blur0.9\c&HB97D45&}Kobe
Dialogue: 1,0:01:38.16,0:01:39.75,places,sign,0,0,0,,{\pos(955,-3.333)\blur0.4\bord0\fscx78\fscy100}Hiroshima — Tomo no Ura, em frente ao farol
Dialogue: 0,0:01:38.16,0:01:39.75,places,sign,0,0,0,,{\c&H2B2B2B&\blur0.4\fscx78\fscy100\pos(955,-3.333)}Hiroshima — Tomo no Ura, em frente ao farol
Dialogue: 1,0:01:40.70,0:01:43.19,places,sign,0,0,0,,{\pos(298,-3)\blur0.4\bord0}Kagoshima — Termas Shiobitashi
Dialogue: 0,0:01:40.70,0:01:43.19,places,sign,0,0,0,,{\pos(298,-3)\c&H2B2B2B&\blur0.4}Kagoshima — Termas Shiobitashi
Dialogue: 1,0:01:50.42,0:01:53.33,places,sign,0,0,0,,{\pos(249,-2)\blur0.4\bord0}Nagasaki — Shofuku-ji
Dialogue: 0,0:01:50.42,0:01:53.33,places,sign,0,0,0,,{\pos(249,-2)\c&H2B2B2B&\blur0.4}Nagasaki — Shofuku-ji
Dialogue: 1,0:02:14.92,0:02:17.90,places,sign,0,0,0,,{\pos(239,-2)\blur0.4\bord0}Nagasaki — Baixa
Dialogue: 0,0:02:14.92,0:02:17.90,places,sign,0,0,0,,{\pos(239,-2)\c&H2B2B2B&\blur0.4}Nagasaki — Baixa
Dialogue: 1,0:02:31.31,0:02:34.13,places,sign,0,0,0,,{\pos(313,-1)\blur0.4\bord0}Nagasaki — Local do Evento
Dialogue: 0,0:02:31.31,0:02:34.13,places,sign,0,0,0,,{\pos(313,-1)\c&H2B2B2B&\blur0.4}Nagasaki — Local do Evento
Dialogue: 0,0:02:31.31,0:02:36.09,Default,sign,0,30,10,,{\an9\fs40\c&H297EF5&\3c&HE5E8F4&}Competição de Comida \NPrémio de 100 000 ienes
Dialogue: 1,0:02:42.93,0:02:45.93,places,tsugumi,0,0,0,,{\pos(275,1)\blur0.4\bord0}Kouchi — quarto na pousada
Dialogue: 0,0:02:42.93,0:02:45.93,places,tsugumi,0,0,0,,{\pos(275,1)\c&H2B2B2B&\blur0.4}Kouchi — quarto na pousada
Dialogue: 1,0:02:56.05,0:02:58.77,places,sign,0,0,0,,{\pos(985,1)\blur0.4\bord0}Pousada — Banhos Exteriores
Dialogue: 0,0:02:56.05,0:02:58.77,places,sign,0,0,0,,{\pos(985,1)\c&H2B2B2B&\blur0.4}Pousada — Banhos Exteriores
Dialogue: 1,0:03:24.43,0:03:30.02,ep title,,0,0,0,,{\pos(965.853,569.778)\fad(525,0)\blur0.7\c&HDF27FA&\fscx67\fscy100}Próximo Episódio: "Planeta Comisuke"
Dialogue: 0,0:03:24.43,0:03:30.02,ep title,,0,0,0,,{\pos(965.853,569.778)\fad(525,0)\fscx90\bord3\shad2\blur0.7\c&HF2FFFF&\3c&HF2FFFF&\fscx67\fscy100}Próximo Episódio: "Planeta Comisuke"
Dialogue: 1,0:03:27.27,0:03:27.31,signs,Title2,0,0,0,,{\pos(628,93)\fnlemon squeezy\b0\fs50\blur0.9\c&H575958&\clip(m 588 162 l 586 76 702 75 704 165)}T{\fncomic sans ms\fs40\b1}ó{\fnlemon squeezy\fs50\b0}quio
Dialogue: 0,0:03:27.27,0:03:27.31,signs,Title2,0,0,0,,{\an7\pos(0,0)\blur2\p1\c&HFAFCFC&}m 703 76 l 589 77 l 588 140 l 588 164 l 704 164 l 705 133 l 692 118 l 693 115 l 693 115 l 693 109 l 703 101
Dialogue: 1,0:03:27.31,0:03:30.69,signs,Title2,0,0,0,,{\pos(628,93)\fnlemon squeezy\b0\fs50\blur0.9\c&H575958&}T{\fncomic sans ms\fs40\b1}ó{\fnlemon squeezy\fs50\b0}quio
Dialogue: 0,0:03:27.31,0:03:30.69,signs,Title2,0,0,0,,{\an7\pos(0,0)\blur1\p1\c&HFAFCFC&}m 565 109 l 567 124 l 563 140 l 564 150 l 698 146 l 698 128 l 692 118 l 693 115 l 693 110 l 670 87 l 625 83 l 575 81 l 563 92
Dialogue: 0,0:00:24.03,0:00:26.79,OP is dicks,,0,0,0,,{\blur0.5}Isto é sério! Precisamos de planear!
Dialogue: 0,0:00:26.79,0:00:29.50,OP is dicks,,0,0,0,,{\blur0.5}Adeus, indecisão! Próximo assunto!
Dialogue: 0,0:00:29.50,0:00:33.33,OP is dicks,,0,0,0,,{\blur0.5}Fazemos isto amanhã
Dialogue: 0,0:00:33.33,0:00:35.25,OP is dicks,,0,0,0,,{\blur0.5}Não faz mal, pois não?
Dialogue: 0,0:00:35.25,0:00:38.09,OP is dicks,,0,0,0,,{\blur0.5}Leva isto a sério!
Dialogue: 0,0:00:38.09,0:00:40.88,OP is dicks,,0,0,0,,{\blur0.5}Adeus, indecisão! Não sejas má!
Dialogue: 0,0:00:40.88,0:00:44.64,OP is dicks,,0,0,0,,{\blur0.5}E agora?
Dialogue: 0,0:00:44.64,0:00:47.47,OP is dicks,,0,0,0,,{\blur0.5}Tu sabes o que vem a seguir!
Dialogue: 0,0:00:47.47,0:00:50.64,OP is dicks,,0,0,0,,{\fad(0,350)\blur0.5}Isto é tão difícil!
Dialogue: 0,0:00:49.60,0:00:49.64,Apresentam,,0,0,0,,{\fs10\pos(556,215)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.64,0:00:49.68,Apresentam,,0,0,0,,{\fs20\pos(515,139)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.68,0:00:49.72,Apresentam,,0,0,0,,{\fs30\pos(489,84)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.72,0:00:49.77,Apresentam,,0,0,0,,{\fs34\pos(462,46)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.77,0:00:49.81,Apresentam,,0,0,0,,{\fs36\pos(444,26)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.81,0:00:49.85,Apresentam,,0,0,0,,{\fs38\pos(423,15)}Diogo4D e Hattori Apresentam
Dialogue: 0,0:00:49.85,0:00:51.69,Apresentam,,0,0,0,,{\pos(415,10)}Diogo4D e Hattori Apresentam

Pasted: Jul 5, 2013, 3:03:59 pm
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